Daniel G. Aliaga Webpage

[Research] [Teaching] [Publications] [Grants] [Students]


Daniel Aliaga Photo


Curriculum Vitae

Daniel G. Aliaga

Associate Professor of Computer Science, Purdue University

Education: Daniel Aliaga holds BS in Computer Science, honors thesis (with Andy van Dam) and magna cum laude, from Brown University. Subsequently, obtained a MS (with Henry Fuchs) and a PhD degree (with Anselmo Lastra, Fred Brooks, and Dinesh Manocha) in Computer Science from UNC Chapel Hill. Worked at Nokia/Lucent/AT\&&T Bell Labs (with Ingrid Carlbom) and at Princeton University as a researcher (with Tom Funkhouser). He joined Purdue in 2003, co-founding the Computer Graphics and Visualization Laboratory (CGVLAB). Dr. Aliaga has held visiting professor positions at ETH Zurich Information Architecture and also ETH Computer Science, INRIA Sophia-Antipolis, and KAUST in Saudi Arabia. After finishing high school (Colegio Santa Maria), Daniel immigrated from Lima, Peru and is the first in his family and relatives to hold a PhD.

Products: Dr. Aliaga's first computer graphics publication was in 1991 and he now has over 160 refereed publications covering multiple disciplines, holds membership in 90+ program committees, has on-going international multi-disciplinary collaborations (i.e., with computer science, urban planning, architecture, meteorology, atmospheric/earth sciences, engineering, archaeology, and more), and has given over 50 invited talks (in the US, Brasil, Colombia, Ecuador, France, Japan, Korea, Peru, Qatar, Sweden, and Switzerland; TEDx). Further, Dr. Aliaga has been technical advisor on multiple startups (Synthicity, UrbanSim, Authentise).

Funding: Prof. Aliaga has obtained 29 external peer-reviewed grants totaling over $42M (and is PI on 22 of them). Funding sources include NSF, IARPA, USDA, Internet2, MTC, Google, Microsoft, and Adobe.

Service and Awards: Daniel is Associate Editor for IEEE TVCG and for Visual Computing Journal (previously for Computer Graphics Forum and Graphical Models) and PC member for SIGGRAPH, CVPR, ICCV, Eurographics, AAAI, I3D, IEEE Vis. He has received a Fulbright Scholar Award, a Discovery Park Faculty Research Fellowship, and his PhD advisees have received a total of 11 Purdue fellowships/grants. He is a member of ACM SIGGRAPH and ACM SIGGRAPH Pioneers, and has multiple times been Chair of Faculty Diversity for College of Science at Purdue.

Contact:

Lawson Computer Science Building, Rm 3177
305 N. University St,
West Lafayette, IN 47907-2107
Phone: 765-494-6010 (main office)
FAX: 765-494-0739
Email: aliaga at cs dot purdue dot edu



Teaching

CS334 (Spring 2025) CS635 (Spring 2025)


Urban Visual Computing

Dr. Aliaga pursues visual computing for modeling and improving the complex urban ecosystem. His work develops semi-automatic and automatic algorithms for controllable content creation and edition of large and complex geometric models for use in urban digital twins, simulation, visualization, entertainment, education, and cultural heritage. His methodologies generally convert incomplete and unstructured data into organized and easily editable procedural representations. While a significant benefit of procedural modeling is its detail amplification, it is very difficult to develop a compact, expressive, and editable set of procedural rules.

His research group has innovated various forms of generative modeling, urban artificial intelligence, and optimization to infer procedural rules and parameter, graphs and layouts, 3D models, images, sketches, point clouds, roads, facades, buildings, cities, and vegetation. In addition, he has developed multiple novel image processing, 3D reconstruction methods, 3D spatial augmented reality, camera calibration, and computational display solutions.

Further, Dr. Aliaga leads and participates in numerous computational urban projects in city gray and green planning, atmospheric/geological sciences, civil engineering, architecture, and transportation engineering to capture, simulate, and modify models of current and future urban environments.

Selected Publications

Publications

All Journals & Conferences: CGVLAB Website

Google Scholar

Semantic Scholar



Grants

(PI) [$5M] Urban Tree Resilience and Environmental Equity

(co-PI) [$9M] Engaging Family Forests to Improve Climate-Smart Commodities (EFFICACI)

(co-PI) [$10M] Promoting Economic Resilience and Sustainability of the Eastern US Forests (PERSEUS)

(PI) [$1.2M] Deep Generative Modeling for Urban and Archaeological Recovery

(PI) [$600k] U-Cube: A Cyberinfrastructure for Unified and Ubiquitous Urban Canopy Parameterization

(PI) [$500k] Functional Proceduralization of 3D Geometric Models

(PI) [$180k] Building Clouds: Worldwide Building Typology Modeling from Image

(Purdue PI) [$10M] LEGO: Large-scale Environment-modeling with Geometric Optimization

(Co-PI) [$630k] Phase I: Robots and Sensors for the Human Well-being

(Purdue PI) [$1.2M] A Heterogeneous Inference Framework for 3D Modeling and Rendering of Sites

(PI) [$550k] STRONG Cities – Simulation Technologies for the Realization of Next Generation Cities

(PI) [$900k] Integrating Behavioral, Geometrical and Graphical Modeling to Simulate and Visualize Urban Areas

(Purdue PI) [$600k] Urban Simulation and Visualization

(PI) [$500k] A Computational Framework for Marking Physical Objects against Counterfeiting and Tampering

(Co-PI) [$750k] INTEROP: A Community-based Drought Information Network for Multidisciplinary Application

(PI) [$500k] 3D Scene Digitization: A Novel Invariant Approach for Large-Scale Environment Capture

(PI) [$65k] Minimal 3D Modeling Methodology

(PI) [$70k] Review of Academic Programs at Universidad Nacional San Agustin

(PI) [$70k] Modeling of Buildings from Photographs

(PI) [$5k] Tablet-based Tools for Urban Visualization and Simulation

(PI) [$50k] Digital Inspection and Virtual Restoration of 3D Objects

(Co-PI) [$35k] Vector Pattern Modeling and Editing

(PI) [$5k] Genuinity Signatures

(PI) [$12k] 3D Scene Digitization (REU)

(PI) [$40k] Tablet PC-Based Teaching Platform for Portable Mixed-Reality Concept

(PI) [$50k] Immersive Mentoring Using Mixed-Reality Tabletop



Students

Ph.D. Students (advisees)

David Song

Adnan Firoze

Aocheng Li

Tanner Waltz

Liu He (PhD 2024, Amazon), "Generative Large-Scale Urban Layout Analysis and Synthesis"

Chris May (PhD 2024, Purdue), "Deep Synthesis of Distortion-Free 3D Omnidirectional Imagery from 2D Images"

Zixun Yu (PhD 2023, Google), "Reducing Image Artifacts in Motion Blur Prevention"

Xiaowei Zhang (PhD 2022, Uber), "Using Structural Regularities for a Procedural Reconstruction of Urban Environments from Satellite Imagery"

Tharindu Mathew (PhD 2020, Microsoft), "Controlling and Enabling Improved Crowd Simulation"

Gen Nishida (PhD 2018, GM Cruise), "Interactive Sketching Framework for Static and Dynamic 3D Content Creation"

Ilke Demir (PhD 2016, Facebook), "A Generalized Proceduralization Framework for Urban Models with Applications in Procedural Modeling, Synthesis, and Reconstruction"

Ignacio Garcia-Dorado (PhD 2015, Google), "Smart Cities: Inverse Design of 3D Urban Models with Traffic and Weather Simulation"

Carlos Vanegas (PhD 2012, UC Berkeley), "Modeling the Appearance and Behavior of Urban Spaces"

Alvin Law (PhD 2011, Google), "Compensation Complaint Appearance Editing of Physical Objects with Arbitrary Shape and Color"

Yi Xu (PhD 2010, GE Research), "Capturing Real-World Dynamic Objects Using Temporally-Coded Photography"

Abhinav Jain (MS 2006, Rockwell Collins), "Robotic Image Acquisition"

Daniel Bekins (MS 2005, Electronic Arts), "Build-by-Numbers"

Scott Yost (MS 2004, Microsoft), "Mixed Reality Tabletop"

Undergraduate Students (research projects performed)

Mridu Prashanth (CS 2025), "Urban Fires and Urban Weather Regional Forecasting", Summer 2024-Spring 2025

Nicholas Myrick (CS 2025), "Urban Fires", Summer 2024

Camila Rodriguez (Visiting CS 2024), "Single Shot Image-based Food Anaylsis", Fall 2024

Jairo Marulanda (Visiting CS 2024), "Satellite-based Roof Pitch Estimation", Fall 2023

Safi Qadir (CS 2022), "Prefiltered Font for Motion Blur Prevention", Fall 2022

Jerry Hsu (CS 2020), "Street View Building Image Segmentation", Spring 2019

Jacob Dunbar (CS 2018), "Crowd-Controlled User Interface", Fall 2017

Hareesh Gali (CS 2020), "WUDAPT Portal Development", Fall 2016, Spring 2017

Aahash Ganga (CS 2018), "WUDAPT Portal Development", Fall 2016

Zheng Qing Li (CS 2016), "Interactive Water Simulation using GPUs", Spring 2015

Stephen Pinceti (CS 2015), "Interactive Volumetric Deformation", Spring 2015

Ben Staiger (High School), "Appearance Editing", Summer 2013, Fall 2013

David Fifer (CS 2014), "Interactive Appearance Editing", Fall 2012, Spring 2013

Chris May (CS 2013), "3D Acquisition and Appearance Editing Engine", Spring 2013

Yeong-Ouk Kim (CS 2013), "Levels of Detail for Urban Procedural Modeling", Summer 2012, Fall 2012

John McCoy Crofts (CS 2012), "Educational Games for Learning Percussion Instruments", Spring 2012

Andy Feldcamp (CGT 2011), "Procedural Building Modeling", 2011

Tyler Smith (CS 2011), "Photometric Stereo; Image-based Vision Correction", Fall 2010, Spring 2011, Summer 2011

Philip Jarvis (CS 2011), "Modeling Trees in Large Urban Spaces", Fall 2010

Aaron Link (CS 2010), "Procedural Modeling for Coherent Urban Spaces", 2009-2010

Robert Insley (CS 2008), "Angle-Independent Bundle Adjustment", Spring 2009

Dat Nyugen, Nitin Nalreja, Nimesh Amin (CS 2006), "Portable Mixed Reality", Spring 2009

Jamie Gennis (Math/CS 2005), "3D Acquisition Methods", 2004-2005

Paul Ardis (Math/CS 2005), "Mobile Mixed Reality", 2004-2005

Jonathan Deutsch (CS 2004), "Mixed Reality Tabletop", 2004

Darin Rajan (CS 2005), "Mobile Image Acquisition", 2004



Personal Interests

Hobbies: Boating/sailing, vintage cars, vintage computing, woodworking, karate

Languages: English, Spanish, some German

Family: Wedding