CS 45600: Detailed information all students must know

Prerequisites

You must grasp basic algorithms, data structures, and good programming practice. You should have substantial programming experience. Those without such experience will have difficulty keeping up with the homework. Proficiency in C is needed for a few homework assignments; if you have a strong background in C++, some details will be different, but your background should be sufficient. You must have some basic mathematics (e.g., simple propositional calculus, elementary set theory) and must be able to prove a theorem, including proofs by induction.

You need some Unix experience. You must understand the basics of files, directories, creating and editing files, printing, compiling and loading programs, and using make. You will be much, much happier if you also can write a simple shell script (sh) and use Awk and grep effectively. Kernighan and Pike cover these topics at the appropriate level.

Your programming experience should include work with dynamically allocated data structures and with recursive functions. You should be very comfortable writing recursive functions in the language of your choice, as well as proving that such functions terminate. You should have implemented some of the basic data structures and algorithms used in computer science, like stacks, queues, lists, tables, search trees, standard sorts (quick, insertion, merge, heap), topological sort, and graph algorithms. These topics are well covered in other courses. Prior exposure to exhaustive search (backtracking) will also be helpful.

Some students spend many, many hours thrashing out homework assignments. This course uses unusual programming paradigms, and the techniques you are accustomed to may not be much help. Although this material is not a formal prerequisite for this course, you will be happier if you have a nodding acquaintance with formal methods, including the following intellectual tools:

You can brush up on this material by looking at the article by Bentley on the reading list. Chapter 4 of Liskov and Guttag has a nice tutorial on reasoning about data, which you will find helpful in several assignments.

You should be able to write an informal mathematical proof. For example, you should be able to prove that a sort routine returns the same set of elements that it was passed. You should be comfortable using basic mathematical formulas with "forall" and "exists" quantifiers, i.e., the propositional and predicate calculi, although it will not be necessary to write formal proofs using these calculi. You should know basic set theory, e.g., the mathematical definition of functions as sets of ordered pairs. You should be comfortable reading and writing formal mathematical notation, or at least not run screaming from the room.

The most important prerequisites for this course cannot be taught. To do well in this or any other course that involves programming, develop these habits:

If you have these habits, the other prerequisites are almost irrelevant. If you don't, you can expect to have trouble no matter what your background.

Interactions are Expected

Engineering is not a solitary profession. To maximize your chances of success in 456 and beyond, the class includes some interactive experiences.

Spontaneous interactions may be welcome or unwelcome depending on the interaction:

Class participation

A portion of your grade is based on your participation in class. This phrase encompasses a variety of activities, all with the same purpose: to earn high grades for class participation, you must show that you are actively engaged in managing your own learning, developing new skills, and developing new ways of programming and problem-solving. You can be engaged in a variety of ways: Nobody has to do all of these things; you can earn top grades for class participation by doing just a few things well. In particular, nobody is required to speak in class, but everybody should be prepared to answer questions if called upon.

What questions are appropriate? Any question about programming languages. However, it may not be appropriate to insist that every question be tracked to its lair and dispatched.

Professional interactions with other students and with course staff are the same as those which are expected in any workplace. It is also professional for you to recognize that a member of the course staff may be present but not actually available to talk about 456.

Homework is critical

In this class, you will learn most of the material on your own as you complete the homework assignments. The importance of homework is reflected in the weight it is assigned. Most homework for this course involves short programming assignments. Many of them will be based on the text by Ramsey. There will be also be some larger programming assignments. There will be some theory homework, involving more proving and less programming.

As in most classes (exceptions, you know who you are), it helps to start the homework early. But in 456, starting early will produce unusually good benefits. Many students find if they start early, even if they don't appear to make much progress, a solution will “come to them” while they are doing something else.

Another reason to start early is that if you get stuck, early help is a lot better than late help.

If you complete and understand all the homework assignments, you are almost certain to do well on the exams and earn a high grade. If you miss assignments or don't really understand the homework, it will be difficult for you to earn a satisfactory grade. Extensive details about grades are available online.

Format of homework

Your written work must carry your name, and it must be neat and well organized. If you can, use a computer to prepare your written work. Otherwise, write it by hand and scan it into PDF. Any work that cannot easily be read will receive No Credit. Clear English expression is required; grammar and spelling count. The same requirements apply to exams.

Every assignment should include a README file that describes the work. This description must

Extra Credit

Many homework assignments will offer opportunities to earn extra credit. Extra credit applies to adjust final letter grades. For example, if your grade average falls in the borderline between A- and B+, the instructor will assign you the higher grade at my discretion if you have done extra-credit work. Extra credit may also be mentioned in letters of recommendation.

Extra credit is just that: extra. It is possible to earn an A without doing any extra credit.

Readability of programming assignments

A solution to a problem is of little value if that solution cannot be understood and modified by others. For that reason, your homework will be graded on your explanation of what you are doing as well as your results. Appropriate explanations vary with the size of the problem. For these kinds of small problems, the best method of explanation is comments in with the source code itself. For these larger problems, you must describe your thinking at least as well as your code. These kinds of long explanation should be in the README file, not in the code itself. It is as bad to write too much explanation for a simple solution as to write too little explanation for a complex solution.

Good programming style and documentation are essential ingredients in a readable assignment. Good style includes the use of functions, modules, and abstract data types where appropriate. Select algorithms appropriate to the task at hand, and make your code structured and easy to read. Good use and placement of documentation is vital. Lots of comment text is usually a sign of poor documentation. Documentation should focus on high-level issues such as design and organization, data representation, and data invariants. As noted above, even programs that run perfectly will earn low grades if they are badly documented.

Documentation is too deep a topic in its own right to address comprehensively here, but the following are a few suggestions. Good large-scale documentation should answer such questions as:

Large-scale documentation is usually not a good place to list a lot of information about the names of functions and their arguments and other low-level details that are most easily understood in the context of reading the code.

Small-scale documentation (comments in the code) should say

Please don't use comments to repeat information that is readily available in the code. Here is an example of poor style:
; (example of poor commenting style)
;
;  Function: caar
;  Description: Returns the car of the car of the given element.
;
(define caar (x)
  (car (car x))
)
Everything in the comment is more easily learned just by looking at the code. Here is an example of better style:
; (example of better commenting style)
;
; Visit vertex and every successor of vertex that appears in edges,
; in depth-first order.  Executed for side effects on the global 
; variables output and visited.
; Graph is the complete list of edges in the graph; 
; we use structural recursion on edges.  

(define dfsvisit (vertex edges graph) 
  (if (null? edges) '()
      ( ...  (dfsvisit mumble (cdr edges) graph) ...)))
The comment explains what the function is doing, notes that there is no return value but there are side effects, and explains what the parameters mean. The comment also explains why the function terminates (the key phrase is “structural recursion”). This comment should be supported by comments on the global variables output and visited, saying what they represent and what the representation invariants are.

Here are two examples of very poor commenting style:

   ++i;   /* Use the prefix autoincrement operator to increase i by one. */

   for (;;) {   /* Infinite loop. */

You may write documentation using appropriate comments and a README file, or you may wish to use the noweb tool for ``literate programming.'' Literate programming provides a way to mix code and documentation freely, then extract the code automatically. If you use a literate-programming tool, you can combine everything you submit into a single source file and dispense with a separate README file. This is how the course code and textbook have been prepared.

Requirements for coding style

We emphasize readability and clarity. Work that we find obscure or difficult to read will earn lower grades. Other than that, we do not require any particular coding style. However, whatever coding style you choose must meet these constraints:

The offside rule

The offside rule comes into play when a definition, declaration, expression, or statement (which I'll call a construct) has to be split across multiple lines of code. Roughly speaking, it says that when you split a construct, later lines have to be indented with respect to the beginning of the construct. They may never be "outdented" to the left. The rule is based on the start of the construct, not the start of the line.

Here's the rule given more precisely:

Code respects the offside rule if and only if whenever the first token of a construct appears in column i, every other token appears in a column greater than i.
Using Lisp syntax, the rule is very easy to interpret: any token enclosed in parentheses must appear to the right of the opening parenthesis. Here's an example of code that violates the offside rule:
 (define gcd (m n)
     (begin (while (!= (set r (mod m n)) 0)
         (begin
           (set m n)
           (set n r)))
       n))
The problem is with the second begin: it is part of the body of the while loop, so it should appear to the right of the while.

Here is the same function formatted in a way that respects the offside rule:

 (define gcd (m n)
     (begin
       (while (!= (set r (mod m n)) 0)
         (begin
           (set m n)
           (set n r)))
       n))
And here is the some function formatted more compactly, though perhaps more idiosyncratically, but it does respect the offside rule:
 (define gcd (m n) (begin
                     (while (!= (set r (mod m n)) 0)
                        (begin (set m n) (set n r)))
                     n))

Here is a C declaration that violates the offside rule:

static Valuelist evallist(Explist el, Valenv globals, Funenv functions, Valenv
                                                                      formals);
The problem is in the declaration of the last parameter: formals appears to the left of the first token, Valenv. This code was created by a computer program that squeezes wide code into 80 columns but may violate the offside rule. A more clever program, or a human being, might format the code like this:
static Valuelist evallist(Explist el, Valenv globals, Funenv functions,
                          Valenv formals);
which respects the offside rule.

What is a contract?

A contract is a form of documentation for functions. A function's contract relates the values of variables and other machine state at exactly two points in time: Functions that do not refer to global variables or to mutable state on the heap have exceptionally simple contracts. (This is one reason people like them.)

As an example, a function to compute the greatest common denominator of two natural-number arguments m and n might say simply:

Returns the largest integer that evenly divides both m and n.
Such a contract is so simple that putting this contract in a comment would be considered bad style, because the contract should be evident from the function's name.

Another example of a contract would be for a sort function:

Takes a list of integers ns and returns a new list containing the same elements as the argument list, but in nondecreasing order.
Here, some documentation of the contract is necessary, because the name of the sort function alone does not tell you what the sort order is.

Here is an example of documentation that is not a contract:

The function walks through the tree and at each step checks to see if the node contains a prime number. If not, it checks the left subtree and the right subtree for prime numbers.
There are some signs that something is very wrong: Here is a good contract for a related algorithm:
Takes as argument a binary-search tree full of integers, and returns the smallest prime number in that tree, or if the tree contains no prime number, returns -1.

Collaboration

Programming is a creative process. Individuals must reach their own understanding of problems and discover paths to their solutions. During this time, discussions with friends and colleagues are encouraged—you will do much better in the course, and in your studies, if you find people with whom you regularly discuss problems. But those discussions should take place in English, not in code. If you start communicating in code, you've broken the rules.

When you reach the coding stage, therefore, group discussions are no longer appropriate. Each program, unless explicitly assigned as a pair problem, must be entirely your own work.

Do not, under any circumstances, permit any other student to see any part of your program, and do not permit yourself to see any part of another student's program. In particular, you may not test or debug another student's code, nor may you have another student test or debug your code. (If you can't get code to work, consult a teaching assistent or the instructor.) Using another's code in any form or writing code for use by another violates the University's academic regulations.

Do not, under any circumstances, post a public question to Piazza that contains any part of your code. Private questions directed to the instructors are OK.

Suspected violations will be reported to the Office of the Dean of Students for investigation and adjudication. Be careful! Penalties for violation can be severe. A single bad decision made in a moment of weakness could lead to a permanent blot on your academic record.

The same standards apply to all homework assignments; work you submit under your name must be entirely your own work. Always acknowledge those with whom you discuss problems!

Use of the library

You may look in the library (including the Internet, etc.) for ideas on how to solve homework problems, just as you may discuss problems with your classmates. Library sources must be acknowledged when you submit your homework, even if you find little or nothing useful.

Some students rely heavily on the library. Although this is permitted within the letter of the rules, it is better to grapple without heavy reliance on the library. Doing homework is the best way for you to learn. While library skills are important in our profession, the homework in this course develops other skills that are even more important. Remember, you will not have the library with you when you write your exams or go on job interviews!

Wikipedia considered harmful

Wikipedia merits special warning. Wikipedia is a terrible source of information on programming languages. Many of the entries are just plain wrong, and Wikipedia's rules make it nearly impossible for experts to correct bad articles.

Late policy

Homework that is submitted electronically (most homework) will typically be due at 11:59 pm during the week or at 5:59 pm on a Friday. An automatic extension of ten minutes is available at no cost to you. If you plan on submitting your work at midnight or at six, you will have nine minutes for last-minute changes.

Homework is expected to be submitted on time. However, we recognize that the college life occasionally interferes with on-time submission. If you have difficulty getting homework in on time, you have two options:

Solutions to homeworks will not be released until the last assignment is turned in or until the 24-hour deadline has passed. Students turning homework in on time may have solutions sent to them by sending a request to the course staff.

Regrading

If we have made a mistake in grading a homework assignment, you have seven days after the return of the assignment to call the mistake to the attention of your TA or instructor. In such cases, we will reassess the entire assignment and assign a new grade. The new grade may be higher or lower than the original grade.

Computer software

The class will be run using Linux, as installed on the departmental servers and in the laboratories in Lawson. For remote access use data.cs.tufts.edu or sslabXX.cs.purdue.edu (for some value of XX starting with 01. The software from the book will be installed on these machines, but you can also grab the software and compile it yourself; try
  git clone data.cs.purdue.edu:/homes/cs456/book-code

Stupid software tricks

The Linux servers have the wonderful rlwrap program, which is extremely handy for interacting with our interpreters. Try typing, e.g., rlwrap impcore, and you will be able to get an interactive editing loop with the impcore interpreter.