Dendry: A Procedural Model for Dendritic Patterns
Mathieu Gaillard
,
Bedrich Benes
,
Eric Gu{\'e}rin
,
Eric Galin
,
Damien Rohmer
,
and
Marie-Paule Cani
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games - 2019
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games - 2019
Gaillard, Mathieu, et al. “Dendry: A Procedural Model for Dendritic Patterns.” Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, ACM, 2019, pp. 16:1–16:9, doi:10.1145/3306131.3317020.
@inproceedings{Gaillard19I3D,
title = {Dendry: A Procedural Model for Dendritic Patterns},
author = {Gaillard, Mathieu and Benes, Bedrich and Gu{\'e}rin, Eric and Galin, Eric and Rohmer, Damien and Cani, Marie-Paule},
year = {2019},
booktitle = {Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games},
location = {Montreal, Quebec, Canada},
publisher = {ACM},
address = {New York, NY, USA},
series = {I3D '19},
pages = {16:1--16:9},
doi = {10.1145/3306131.3317020},
isbn = {978-1-4503-6310-5},
url = {http://doi.acm.org/10.1145/3306131.3317020},
acmid = {3317020},
articleno = {16},
keywords = {dendritic patterns, geometric modeling, procedural modeling, terrain modeling},
numpages = {9},
image = {Gaillard-2019-Dendry_A_Procedural_Model_for_Dendritic_Patterns-thumbnail.png},
pdf = {Gaillard-2019-Dendry_A_Procedural_Model_for_Dendritic_Patterns.pdf}
}