Ostermann, I., Benes, B., Gaillard, M., Li, B., Davis, J., Grove, R., Shrestha, N., Tross, M. C., & Schnable, J. C. (2024). Sorghum segmentation and leaf counting using in silico trained deep neural model. The Plant Phenome Journal, 7(1), e70002.
Magana, A. J., Mubarrat, S. T., Kao, D., & Benes, B. (2024). AI-Based Automatic Detection of Online Teamwork Engagement in Higher Education. IEEE Transactions on Learning Technologies, 17, 2091–2106. https://doi.org/10.1109/TLT.2024.3456447
Yang, Z., Cordonnier, G., Cani, M.-P., Perrenoud, C., & Benes, B. (2024). Unerosion: Simulating Terrain Evolution Back in Time. Computer Graphics Forum. https://doi.org/10.1111/cgf.15182
Zhang, Y., Feijoo-Garcia, M. A., Gu, Y., Popescu, V., Benes, B., & Magana, A. J. (2024). Virtual and Augmented Reality in Science, Technology, Engineering, and Mathematics (STEM) Education: An Umbrella Review. Information, 15(9). https://doi.org/10.3390/info15090515
Acevedo, P., Magana, A. J., Walsh, Y., Will, H., Benes, B., & Mousas, C. (2024). Embodied immersive virtual reality to enhance the conceptual understanding of charged particles: A qualitative study. Computers & Education: X Reality, 5, 100075. https://doi.org/https://doi.org/10.1016/j.cexr.2024.100075
Jain, A., Benes, B., & Cordonnier, G. (2024). Efficient Debris-flow Simulation for Steep Terrain Erosion. ACM Trans. Graph., 43(4). https://doi.org/10.1145/3658213
Li, B., Schwarz, N. A., Pałubicki, W., Pirk, S., & Benes, B. (2024). Interactive Invigoration: Volumetric Modeling of Trees with Strands. ACM Trans. Graph., 43(4). https://doi.org/10.1145/3658206
Neri, L., Noguez, J., Escobar-Castillejos, D., Robledo-Rella, V., García-Castelán, R. M. G., Gonzalez-Nucamendi, A., Magana, A. J., & Benes, B. (2024). Enhancing Buoyant Force Learning Through a Visuo-Haptic Environment: A Case Study. Frontiers in Robotics and AI, 11. https://doi.org/10.3389/frobt.2024.1276027
Gu, Y., Garcia, M., Zhang, Y., Magana, A. J., Benes, B., & Popescu, V. (2024). An XR Environment for AI Education: Design and First Implementation. 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 157–162. https://doi.org/10.1109/VRW62533.2024.00032
Li, P., Guo, J., Li, H., Benes, B., & Yan, D.-M. (2024). SfmCAD: Unsupervised CAD Reconstruction by Learning Sketch-based Feature Modeling Operations. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 4671–4680.
Li, Y., Liu, Z., Benes, B., Zhang, X., & Guo, J. (2024). SVDTree: Semantic Voxel Diffusion for Single Image Tree Reconstruction. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 4692–4702.
Ling, L., Sheng, Y., Tu, Z., Zhao, W., Xin, C., Wan, K., Yu, L., Guo, Q., Yu, Z., Lu, Y., Li, X., Sun, X., Ashok, R., Mukherjee, A., Kang, H., Kong, X., Hua, G., Zhang, T., Benes, B., & Bera, A. (2024). DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 22160–22169.
Sheng, Y., Yu, Z., Ling, L., Cao, Z., Zhang, X., Lu, X., Xian, K., Lin, H., & Benes, B. (2024). Dr. Bokeh: DiffeRentiable Occlusion-aware Bokeh Rendering. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 4515–4525.
Zarei, A., Li, B., Schnable, J. C., Lyons, E., Pauli, D., Barnard, K., & Benes, B. (2024). PlantSegNet: 3D point cloud instance segmentation of nearby plant organs with identical semantics. Computers and Electronics in Agriculture, 221, 108922. https://doi.org/https://doi.org/10.1016/j.compag.2024.108922
Tuggle, C. K., Clarke, J. L., Murdoch, B. M., Lyons, E., Scott, N. M., Benes, B., Campbell, J. D., Chung, H., Daigle, C. L., Choudhury, S. D., Dekkers, J. C. M., Dorea, J. R. R., Ertl, D. S., Feldman, M., Fragomeni, B. O., Fulton, J. E., Guadagno, C. R., Hagen, D. E., Hess, A. S., … Schnable, P. S. (2024). Current challenges and future of agricultural genomes to phenomes in the USA. Genome Biology, 25(8). https://doi.org/10.1186/s13059-023-03155-w
Perche, S., Peytavie, A., Benes, B., Galin, E., & Guérin, E. (2023). Authoring Terrains with Spatialised Style. Computer Graphics Forum. https://doi.org/10.1111/cgf.14936
Lee, J. J., Li, B., & Benes, B. (2023). Latent L-Systems: Transformer-Based Tree Generator. ACM Trans. Graph., 43(1). https://doi.org/10.1145/3627101
Li, B., Klein, J., Michels, D. L., Pirk, S., Benes, B., & Palubicki, W. (2023). Rhizomorph: The Coordinated Function of Shoots and Roots. ACM Transaction on Graphics, 42(4). https://doi.org/https://doi.org/10.1145/3592145
Cordonnier, G., Jouvet, G., Peytavie, A., Braun, J., Cani, M.-P., Benes, B., Galin, E., Guérin, E., & Gain, J. (2023). Forming Terrains by Glacial Erosion. ACM Transaction on Graphics, 42(4). https://doi.org/https://doi.org/10.1145/3592422
Zhou, X., Li, B., Benes, B., Fei, S., & Pirk, S. (2023). DeepTree: Modeling Trees with Situated Latents. IEEE Transactions on Visualization & Computer Graphics, 01, 1–14. https://doi.org/10.1109/TVCG.2023.3307887
Firoze, A., Wingren, C., Yeh, R. A., Benes, B., & Aliaga, D. (2023). Tree Instance Segmentation With Temporal Contour Graph. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2193–2202.
Polasek, T., Čadík, M., Keller, Y., & Benes, B. (2023). Vision UFormer: Long-range monocular absolute depth estimation. Computers & Graphics, 111, 180–189. https://doi.org/https://doi.org/10.1016/j.cag.2023.02.003
Gaillard, M., Benes, B., Tross, M. C., & Schnable, J. C. (2023). Multi-view triangulation without correspondences. Computers and Electronics in Agriculture, 206, 107688. https://doi.org/https://doi.org/10.1016/j.compag.2023.107688
Firoze, A., Benes, B., & Aliaga, D. (2022). Urban Tree Generator: Spatio-Temporal and Generative Deep Learning for Urban Tree Localization and Modeling. The Visual Computer. https://doi.org/10.1007/s00371-022-02526-x
Sheng, Y., Liu, Y., Zhang, J., Yin, W., Oztireli, A. C., Zhang, H., Lin, Z., Shechtman, E., & Benes, B. (2022). Controllable Shadow Generation Using Pixel Height Maps. Computer Vision – ECCV 2022, 240–256. https://doi.org/10.1007/978-3-031-20050-2_15
Park, J. A., Liu, X., Yeum, C. M., Dyke, S. J., Midwinter, M., Choi, J., Chu, Z., Hacker, T., & Benes, B. (2022). Multioutput Image Classification to Support Postearthquake Reconnaissance. Journal of Performance of Constructed Facilities, 36(6), 04022063. https://doi.org/10.1061/(ASCE)CF.1943-5509.0001755
Rajasekaran, S. D., Kang, H., Cadik, M., Galin, E., Guerin, E., Peytavie, A., Slavik, P., & Benes, B. (2022). PTRM: Perceived Terrain Realism Metric. ACM Transactions on Applied Perceptions (TAP), 19(2). https://doi.org/10.1145/3514244
Yang, F., Zhang, J., & Benes, B. (2022). A Survey of Trends of Building Fire Simulation in the Architecture, Engineering, and Construction (AEC) Domains. In Construction Research Congress 2022 (pp. 1042–1050). https://doi.org/10.1061/9780784483961.109
Gaillard, M., Krs, V., Gori, G., Mech, R., & Benes, B. (2022). Automatic Differentiable Procedural Modeling. Computer Graphics Forum, 41(2). https://doi.org/10.1111/cgf.14475
Niese, T., Pirk, S., Albrecht, M., Benes, B., & Deussen, O. (2022). Procedural Urban Forestry. ACM Trans. Graph., 41(2). https://doi.org/10.1145/3502220
Azofeifa, J. D., Noguez, J., Ruiz, S., Molina-Espinosa, J. M., Magana, A. J., & Benes, B. (2022). Systematic Review of Multimodal Human-Computer Interaction. Informatics, 9(1). https://doi.org/10.3390/informatics9010013
Tross, M. C., Gaillard, M., Zwiener, M., Miao, C., Grove, R. J., Li, B., Benes, B., & Schnable, J. C. (2021). 3D reconstruction identifies loci linked to variation in angle of individual sorghum leaves. PeerJ, 9, e12628. https://doi.org/10.7717/peerj.12628
Polasek, T., Hrusa, D., Benes, B., & Cadik, M. (2021). ICTree: Automatic Perceptual Metrics for Tree Models. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Li, B., Kałużny, J., Klein, J., Michels, D. L., Pałubicki, W., Benes, B., & Pirk, S. (2021). Learning to Reconstruct Botanical Trees from Single Images. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Liu, Y., Guo, J., Benes, B., Deussen, O., Zhang, X., & Huang, H. (2021). TreePartNet: Neural Decomposition of Point Clouds for 3D Tree Reconstruction. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Ecormier-Nocca, P., Cordonnier, G., Carrez, P., Moigne, A.-marie, Memari, P., Benes, B., & Cani, M.-P. (2021). Authoring Consistent Landscapes with Flora and Fauna. ACM Transactions on Graphics, 40(4). https://doi.org/10.1145/3450626.3459952
Zhou, X., Chang, P., Cani, M.-P. R., & Benes, B. (2021). Urban Brush: Intuitive and Controllable Urban Layout Editing. 796–814. https://doi.org/10.1145/3472749.3474787
Gieseke, L., Asente, P., Mech, R., Benes, B., & Fuchs, M. (2021). A Survey of Control Mechanisms for Creative Pattern Generation. Computer Graphics Forum. https://doi.org/10.1111/cgf.142658
Sheng, Y., Zhang, J., & Benes, B. (2021). SSN: Soft Shadow Network for Image Compositing. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 4380–4390. https://doi.org/10.1109/CVPR46437.2021.00436
Paredes, L., Reddy, S. S., Chidambaram, S., Vagholkar, D., Zhang, Y., Benes, B., & Ramani, K. (2021). FabHandWear: An End-to-End Pipeline from Design to Fabrication of Customized Functional Hand Wearables. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 5(2). https://doi.org/10.1145/3463518
Kim, H., Dischler, J.-M., Rushmeier, H., & Benes, B. (2021). Edge-based procedural textures. The Visual Computer. https://doi.org/10.1007/s00371-021-02212-4
Wu, F., Gazo, R., Benes, B., & Haviarova, E. (2021). Deep BarkID: a portable tree bark identification system by knowledge distillation. European Journal of Forest Research. https://doi.org/10.1007/s10342-021-01407-7
Deva, A., Krs, V., Robison, L., Adorf, C., Benes, B., Glotzer, S. C., & Garcia, E. (2021). Data Driven Analytics of Porous Battery Microstructures. Energy & Environmental Science, 2485–2493. https://doi.org/10.1039/D1EE00454A
Wu, F., Gazo, R., Haviarova, E., & Benes, B. (2021). Wood identification based on longitudinal section images by using deep learning. Wood Science and Technology, 55, 553–563. https://doi.org/10.1007/s00226-021-01261-1
Walsh, Y., Will, H., Magana, A. J., Yuksel, T., Bryan, L., & Benes, B. (2021). A Learner-Centered Approach for Designing Visuohaptic Simulations for Conceptual Understanding of Truss Structures. Computer Applications in Engineering Education. https://doi.org/10.1002/cae.22410
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). The positivity principle: do positive instructors improve learning from video lectures? Educational Technology Research and Developmen. https://doi.org/10.1007/s11423-021-10057-w
Adamo, N., Benes, B., Mayer, R. E., Lei, X., Wang, Z., Meyer, Z., & Lawson, A. (2021). Multimodal Affective Pedagogical Agents for Different Types of Learners. In D. Russo, T. Ahram, W. Karwowski, G. Di Bucchianico, & R. Taiar (Eds.), Intelligent Human Systems Integration 2021 (pp. 218–224). Springer International Publishing. https://doi.org/10.1007/978-3-030-68017-6_33
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). Do Learners Recognize and Relate to the Emotions Displayed By Virtual Instructors? International Journal of Artificial Intelligence in Education, 114, 1560–4306. https://doi.org/10.1007/s40593-021-00238-2
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). Recognizing the emotional state of human and virtual instructors. Computers in Human Behavior, 114, 106554. https://doi.org/10.1016/j.chb.2020.106554
Zhang, X., Shehata, A., Benes, B., & Aliaga, D. (2021). Automatic Deep Inference of Procedural Cities from Global-Scale Spatial Data. ACM Trans. Spatial Algorithms Syst., 7(2). https://doi.org/10.1145/3423422
Guo, J., Jiang, H., Benes, B., Deussen, O., Zhang, X., Lischinski, D., & Huang, H. (2020). Inverse Procedural Modeling of Branching Structures by Inferring L-Systems. ACM Trans. Graph., 39(5). https://doi.org/10.1145/3394105
Graciano, A., Rueda-Ruiz, A. J., Pospisil, A., Bittner, J., & Benes, B. (2020). QuadStack: An Efficient Representation andDirect Rendering of Layered Datasets. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2020.2981565
Krs, V., Mech, R., Gaillard, M., Carr, N., & Benes, B. (2020). PICO: Procedural Iterative Constrained Optimizer for Geometric Modeling. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2020.2995556
Krs, V., Haedrich, T., Michels, D. L., Deussen, O., Pirk, S., & Benes, B. (2020). Wind Erosion: Shape Modifications by Interactive Particle-based Erosion and Deposition. In D. L. Michels (Ed.), Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters. The Eurographics Association. https://doi.org/10.2312/sca.20201216
Benes, B., Guan, K., Lang, M., Long, S. P., Lynch, J. P., Marshall-Colón, A., Peng, B., Schnable, J., Sweetlove, L. J., & Turk, M. J. (2020). Multiscale computational models can guide experimentation and targeted measurements for crop improvement. The Plant Journal, 103(1), 21–31. https://doi.org/10.1111/tpj.14722
Kolmanič, S., Strnad, D., Štefan Kohek, Benes, B., Hirst, P., & Žalik, B. (2020). An algorithm for automatic dormant tree pruning. Applied Soft Computing, 106931. https://doi.org/https://doi.org/10.1016/j.asoc.2020.106931
Strnad, D., Štefan Kohek, Benes, B., Kolmanič, S., & Žalik, B. (2020). A framework for multi-objective optimization of virtual tree pruning based on growth simulation. Expert Systems with Applications, 162, 113792. https://doi.org/https://doi.org/10.1016/j.eswa.2020.113792
Gaillard, M., Miao, C., Schnable, J. C., & Benes, B. (2020). Voxel carving-based 3D reconstruction of sorghum identifies genetic determinants of light interception efficiency. Plant Direct, 4(10), e00255. https://doi.org/10.1002/pld3.255
Gaillard, M., Miao, C., Schnable, J., & Benes, B. (2020). Sorghum Segmentation by Skeleton Extraction. In A. Bartoli & A. Fusiello (Eds.), Computer Vision – ECCV 2020 Workshops (pp. 296–311). Springer International Publishing. https://doi.org/10.1007/978-3-030-65414-6_21
Escobar-Castillejos, D., Noguez, J., Bello, F., Neri, L., Magana, A. J., & Benes, B. (2020). A Review of Training and Guidance Systems in Medical Surgery. Applied Sciences, 10(17), 5752. https://doi.org/10.3390/app10175752
Mathew, T., Benes, B., & Aliaga, D. (2020). Interactive Inverse Spatio-Temporal Crowd Motion Design. In Symposium on Interactive 3D Graphics and Games. Association for Computing Machinery. https://doi.org/10.1145/3384382.3384528
Yoo, I., Fišer, M., Hu, K., & Benes, B. (2020). Character Animation in Function Space. The Visual Computer, 1432–2315. https://doi.org/10.1007/s00371-020-01840-6
The Best Paper of GRAPP 2019
Mathew, T., Benes, B., & Aliaga, D. G. (2020). An output-driven approach to design a swarming model for architectural indoor environments. Computers & Graphics, 87, 103–110. https://doi.org/10.1016/j.cag.2020.02.003
Gazo, R., Vanek, J., Abdul-Massih, M., & Benes, B. (2020). A fast pith detection for computed tomography scanned hardwood logs. Computers and Electronics in Agriculture, 170, 105107. https://doi.org/https://doi.org/10.1016/j.compag.2019.105107
Zhou, W., Cheng, J., Lei, X., Benes, B., & Adamo, N. (2020). Deep Learning-Based Emotion Recognition from Real-Time Videos. In M. Kurosu (Ed.), Human-Computer Interaction. Multimodal and Natural Interaction (pp. 321–332). Springer International Publishing. https://doi.org/10.1007/978-3-030-49062-1_22
Cheng, J., Zhou, W., Lei, X., Adamo, N., & Benes, B. (2020). The Effects of Body Gestures and Gender on Viewer’s Perception of Animated Pedagogical Agent’s Emotions. In M. Kurosu (Ed.), Human-Computer Interaction. Multimodal and Natural Interaction (pp. 169–186). Springer International Publishing. https://doi.org/10.1007/978-3-030-49062-1_11
Hauser, H., & Benes, B. (2020). Computer Graphics Forum Editorial. Computer Graphics Forum, 39(1), 5–6. https://doi.org/10.1111/cgf.13901
Galin, E., Guérin, E., Peytavie, A., Cordonnier, G., Cani, M.-P., Benes, B., & Gain, J. (2019). A Review of Digital Terrain Modeling. Computer Graphics Forum, 38(2), 553–577. https://doi.org/10.1111/cgf.13657
Gaillard, M., Benes, B., Guérin, E., Galin, E., Rohmer, D., & Cani, M.-P. (2019). Dendry: A Procedural Model for Dendritic Patterns. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 16:1–16:9. https://doi.org/10.1145/3306131.3317020
Kang, H., Zhang, J., Li, H., Lin, Z., Rhodes, T. J., & Benes, B. (2019). LeRoP: A Learning-Based Modular Robot Photography Framework. In https://arxiv.org/abs/1911.12470.
Shaik, A. R., Brinkman, D., Sankin, I., Ringhofer, C., Krasikov, D., Kang, H., Benes, B., & Vasileska, D. (2019). PVRD-FASP: A Unified Solver for Modeling Carrier and Defect Transport in Photovoltaic Devices. IEEE Journal of Photovoltaics, 9(6), 1602–1613.
Yuksel, T., Walsh, Y., Magana, A. J., Nova, N., Krs, V., Ngambeki, I., Berger, E. J., & Benes, B. (2019). Visuohaptic experiments: Exploring the effects of visual and haptic feedback on students’ learning of friction concepts. Computer Applications in Engineering Education, 27(6), 1376–1401. https://doi.org/10.1002/cae.22157
Rajasekaran, S. D., Kang, H., Benes, B., Čadı́k Martin, Galin, E., Guérin, E., Peytavie, A., & Slavı́k Pavel. (2019). PTRM: Perceived Terrain Realism Metrics. ArXiv Preprint ArXiv:1909.04610.
Wu, F., Gazo, R., Haviarova, E., & Benes, B. (2019). Efficient Project Gradient Descent for Ensemble Adversarial Attack. ArXiv Preprint ArXiv:1906.03333.
Yeum, C. M., Dyke, S. J., Benes, B., Hacker, T., Ramirez, J., Lund, A., & Pujol, S. (2019). Postevent Reconnaissance Image Documentation Using Automated Classification. Journal of Performance of Constructed Facilities, 33(1), 04018103. https://doi.org/10.1061/(ASCE)CF.1943-5509.0001253
Yoo, I., Fišer, M., Hu, K., & Benes, B. (2019). Character Motion in Function Space. GRAPP 2019.
Best Paper of GRAPP 2019
Cordonnier, G., Cani, M.-P., Benes, B., Braun, J., & Galin, E. (2018). Sculpting Mountains: Interactive Terrain Modeling Based on Subsurface Geology. IEEE Transactions on Visualization and Computer Graphics, 24(5), 1756–1769. https://doi.org/10.1109/TVCG.2017.2689022
Cordonnier, G., Ecormier, P., Galin, E., Gain, J., Benes, B., & Cani, M.-P. (2018). Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches. Computer Graphics Forum, 37(2), 497–509. https://doi.org/10.1111/cgf.13379
Demir, I., Aliaga, D. G., & Benes, B. (2018). Near-convex decomposition and layering for efficient 3D printing. Additive Manufacturing, 21, 383–394. https://doi.org/10.1016/j.addma.2018.03.008
Kang, H., Li, H., Zhang, J., Lu, X., & Benes, B. (2018). FlyCam: Multitouch Gesture Controlled Drone Gimbal Photography. IEEE Robotics and Automation Letters, 3(4), 3717–3724. https://doi.org/10.1109/LRA.2018.2856271
Gazo, R., Wells, L., Krs, V., & Benes, B. (2018). Validation of automated hardwood lumber grading system. Computers and Electronics in Agriculture, 155, 496–500. https://doi.org/https://doi.org/10.1016/j.compag.2018.06.041
Wells, L., Gazo, R., Re, R. D., Krs, V., & Benes, B. (2018). Defect detection performance of automated hardwood lumber grading system. Computers and Electronics in Agriculture, 155, 487–495. https://doi.org/https://doi.org/10.1016/j.compag.2018.09.025
Galicia, J. A. G., & Benes, B. (2018). Improving printing orientation for Fused Deposition Modeling printers by analyzing connected components. Additive Manufacturing, 22, 720–728. https://doi.org/https://doi.org/10.1016/j.addma.2018.06.007
Walsh, Y., Magana, A. J., Quintana, J., Krs, V., Coutinho, G., Berger, E., Ngambeki, I. B., Efendy, E., & Benes, B. (2018). Designing a Visuohaptic Simulation to Promote Graphical Representations and Conceptual Understanding of Structural Analysis. 2018 IEEE Frontiers in Education Conference (FIE), 1–7. https://doi.org/10.1109/FIE.2018.8658885
Skorkovská, V., Kolingerová, I., & Benes, B. (2018). A Simple and Robust Approach to Computation of Meshes Intersection. VISIGRAPP (1: GRAPP), 175–182.
Felkel, P., Magana, A. J., Folta, M., Sears, A. G., & Benes, B. (2018). I3T: Using Interactive Computer Graphics to Teach Geometric Transformations. In F. Post & J. Žára (Eds.), EG 2018 - Education Papers. The Eurographics Association. https://doi.org/10.2312/eged.20181000
Yeum, C. M., Dyke, S., Benes, B., Hacker, T., Ramírez, J., Lund, A., Sim, C., & Pujol, S. (2018). Automating Visual Data Processing to Suupport Post-Earthquake Reconnaissance.
Krs, V., Yumer, E., Carr, N., Benes, B., & Měch Radomı́r. (2017). Skippy: Single View 3D Curve Interactive Modeling. ACM Trans. Graph., 36(4), 128:1–128:12. https://doi.org/10.1145/3072959.3073603
Pirk, S., Krs, V., Hu, K., Rajasekaran, S. D., Kang, H., Yoshiyasu, Y., Benes, B., & Guibas, L. J. (2017). Understanding and Exploiting Object Interaction Landscapes. ACM Trans. Graph., 36(3). https://doi.org/10.1145/3083725
Guérin, É., Digne, J., Galin, É., Peytavie, A., Wolf, C., Benes, B., & Martinez Benoı̂t. (2017). Interactive Example-based Terrain Authoring with Conditional Generative Adversarial Networks. ACM Trans. Graph., 36(6), 228:1–228:13. https://doi.org/10.1145/3130800.3130804
Hu, K., Yan, D., Bommes, D., Alliez, P., & Benes, B. (2017). Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement. IEEE Transactions on Visualization and Computer Graphics, 23(12), 2560–2573. https://doi.org/10.1109/TVCG.2016.2632720
Hädrich, T., Benes, B., Deussen, O., & Pirk, S. (2017). Interactive modeling and authoring of climbing plants. Computer Graphics Forum, 36(2), 49–61. https://doi.org/10.1111/cgf.13106
Honorable mention from the Best Papers Committee
Lee, T.-Y., Patil, S., Ramalingam, S., Taguchi, Y., & Benes, B. (2017). Barcode: Global Binary Patterns for Fast Visual Inference. 2017 International Conference on 3D Vision (3DV), 630–639. https://doi.org/10.1109/3DV.2017.00077
Marshall-Colon, A., Long, S. P., Allen, D. K., Allen, G., Beard, D. A., Benes, B., von Caemmerer, S., Christensen, A. J., Cox, D. J., Hart, J. C., Hirst, P. M., Kannan, K., Katz, D. S., Lynch, J. P., Millar, A. J., Panneerselvam, B., Price, N. D., Prusinkiewicz, P., Raila, D., … Zhu, X.-G. (2017). Crops In Silico: Generating Virtual Crops Using an Integrative and Multi-scale Modeling Platform. Frontiers in Plant Science, 8, 786. https://doi.org/10.3389/fpls.2017.00786
Fišer, M., Ravi, J., Benes, B., Shi, B., & Hirst, P. (2017). IMapple: a source-sink developmental model for’Golden Delicious’ apple trees. Acta Hortic, 51–60. https://doi.org/doi.org/10.17660/ActaHortic.2017.1160.8
Yuksel, T., Walsh, Y., Krs, V., Benes, B., Ngambeki, I. B., Berger, E. J., & Magana, A. J. (2017). Exploration of affordances of visuo-haptic simulations to learn the concept of friction. 2017 IEEE Frontiers in Education Conference (FIE), 1–9. https://doi.org/10.1109/FIE.2017.8190471
Yeum, C. M., Dyke, S. J., Benes, B., Hacker, T., Ramirez, J., Lund, A., & Pujol, S. (2017). Rapid, Automated Post-Event Image Classification and Documentation. 7th Int’l Conference on Advances in Experimental Structural Engineering.
Magana, A., Sanchez, K., Shaikh, U., Jones, G., Tan, H., Guayaquil, A., & Benes, B. (2017). Exploring Multimedia Principles for Supporting Conceptual Learning of Electricity and Magnetism with Visuohaptic Simulations. Computers in Education Journal, 8(2), 9–23.
Shaikh, U. A. S., Magana, A. J., Neri, L., Escobar-Castillejos, D., Noguez, J., & Benes, B. (2017). Undergraduate students’ conceptual interpretation and perceptions of haptic-enabled learning experiences. International Journal of Educational Technology in Higher Education, 14(1), 15. https://doi.org/10.1186/s41239-017-0053-2
Benes, B., Kasik, D. J., Li, W., & Zhang, H. (2017). Computational Design and Fabrication. IEEE Computer Graphics and Applications, 37(3), 32–33. https://doi.org/10.1109/MCG.2017.50
Demir, I., Aliaga, D. G., & Benes, B. (2017). Proceduralization of urban models. 2017 25th Signal Processing and Communications Applications Conference (SIU), 1–4. https://doi.org/10.1109/SIU.2017.7960418
Walsh, Y., Magana, A. J., Yuksel, T., Krs, V., Ngambeki, I. B., Berger, E. J., & Benes, B. (2017). Identifying Affordances of Physical Manipulative Tools for the Design of Visuo-haptic Simulations. 2017 ASEE Annual Conference & Exposition.
Nishida, G., Garcia-Dorado, I., Aliaga, D. G., Benes, B., & Bousseau, A. (2016). Interactive Sketching of Urban Procedural Models. ACM Trans. Graph., 35(4), 130:1–130:11. https://doi.org/10.1145/2897824.2925951
Zhao, H., Gu, F., Huang, Q.-X., Garcia, J., Chen, Y., Tu, C., Benes, B., Zhang, H., Cohen-Or, D., & Chen, B. (2016). Connected Fermat Spirals for Layered Fabrication. ACM Trans. Graph., 35(4), 100:1–100:10. https://doi.org/10.1145/2897824.2925958
Aliaga, D. G., Demir, İ., Benes, B., & Wand, M. (2016). Inverse Procedural Modeling of 3D Models for Virtual Worlds. ACM SIGGRAPH 2016 Courses, 16:1–16:316. https://doi.org/10.1145/2897826.2927323
Pirk, S., Benes, B., Ijiri, T., Li, Y., Deussen, O., Chen, B., & Měch, R. (2016). Modeling Plant Life in Computer Graphics. ACM SIGGRAPH 2016 Courses, 18:1–18:180. https://doi.org/10.1145/2897826.2927332
Grosbellet, F., Peytavie, A., Guérin, É., Galin, E., Mérillou, S., & Benes, B. (2016). Environmental Objects for Authoring Procedural Scenes. Computer Graphics Forum, 35(1), 296–308. https://doi.org/10.1111/cgf.12726
Cordonnier, G., Braun, J., Cani, M.-P., Benes, B., Galin, E., Peytavie, A., & Guérin, E. (2016). Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion. Computer Graphics Forum, 35(2), 165–175. https://doi.org/10.1111/cgf.12820
Fišer, M., Benes, B., Galicia, J. G., Abdul-Massih, M., Aliaga, D. G., & Krs, V. (2016). Learning Geometric Graph Grammars. Proceedings of the 32Nd Spring Conference on Computer Graphics, 7–15. https://doi.org/10.1145/2948628.2948635
Kang, H., Fiser, M., Shi, B., Sheibani, F., Hirst, P., & Benes, B. (2016). IMapple - Functional structural model of apple trees. 2016 IEEE International Conference on Functional-Structural Plant Growth Modeling, Simulation, Visualization and Applications (FSPMA), 90–97. https://doi.org/10.1109/FSPMA.2016.7818293
Yeum, C. M., Dyke, S. J., Ramirez, J., & Benes, B. (2016). Big visual data analytics for damage classification in civil engineering. Transforming the Future of Infrastructure through Smarter Information: Proceedings of the International Conference on Smart Infrastructure and Construction, 27-29 June 2016, 569–574. https://doi.org/10.1680/tfitsi.61279.569
Demir, I., Aliaga, D. G., & Benes, B. (2016). Proceduralization for editing 3d architectural models. 2016 Fourth International Conference on 3D Vision (3DV), 194–202. https://doi.org/10.1109/3DV.2016.28
Kim, H., Dorantes, M. J., Schulze, D. G., & Benes, B. (2016). Computer Graphics Procedural Modeling of Soil Structure. In A. E. Hartemink & B. Minasny (Eds.), Digital Soil Morphometrics (pp. 133–144). Springer International Publishing. https://doi.org/10.1007/978-3-319-28295-4_9
Moore, B. A., Yoo, I., Tyrrell, L. P., Benes, B., & Fernandez-Juricic, E. (2016). FOVEA: a new program to standardize the measurement of foveal pit morphology. PeerJ, 4, e1785. https://doi.org/https://doi.org/10.7717/peerj.1785
Escobar-Castillejos, D., Noguez, J., Neri, L., Magana, A., & Benes, B. (2016). A review of simulators with haptic devices for medical training. Journal of Medical Systems, 40(4), 104. https://doi.org/https://doi.org/10.1007/s10916-016-0459-8
Emilien, A., Vimont, U., Cani, M.-P., Poulin, P., & Benes, B. (2015). WorldBrush: Interactive Example-Based Synthesis of Procedural Virtual Worlds. ACM Trans. Graph., 34(4). https://doi.org/10.1145/2766975
Demir, I., Aliaga, D. G., & Benes, B. (2015). Coupled Segmentation and Similarity Detection for Architectural Models. ACM Trans. Graph., 34(4). https://doi.org/10.1145/2766923
Chen, X., Zhang, H., Lin, J., Hu, R., Lu, L., Huang, Q., Benes, B., Cohen-Or, D., & Chen, B. (2015). Dapper: Decompose-and-Pack for 3D Printing. ACM Trans. Graph., 34(6). https://doi.org/10.1145/2816795.2818087
Genevaux, J.-D., Galin, E., Peytavie, A., Guérin, E., Briquet, C., Grosbellet, F., & Benes, B. (2015). Terrain Modelling from Feature Primitives. Computer Graphics Forum, 34(6), 198–210. https://doi.org/10.1111/cgf.12530
Demir, I., Aliaga, D. G., & Benes, B. (2015). Procedural editing of 3d building point clouds. Proceedings of the IEEE International Conference on Computer Vision, 2147–2155. https://doi.org/10.1109/ICCV.2015.248
Yoo, I., Massih, M. A., Ziamtsov, I., Hassan, R., & Benes, B. (2015). Motion retiming by using bilateral time control surfaces. Computers & Graphics, 47, 59–67. https://doi.org/http://doi.org/10.1016/j.cag.2014.11.001
Skorkovská, V., Kolingerová, I., & Benes, B. (2015). Hydraulic Erosion Modeling on a Triangular Mesh. In K. Růžičková & T. Inspektor (Eds.), Surface Models for Geosciences (pp. 237–247). Springer International Publishing. https://doi.org/10.1007/978-3-319-18407-4_20
Zhuo, H., Zhou, S., Benes, B., & Whittinghill, D. (2015). User-Assisted Inverse Procedural Facade Modeling and Compressed Image Rendering. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, I. Pavlidis, R. Feris, T. McGraw, M. Elendt, R. Kopper, E. Ragan, Z. Ye, & G. Weber (Eds.), Advances in Visual Computing (pp. 126–136). Springer International Publishing. https://doi.org/10.1007/978-3-319-27863-6_12
Neri, L., Shaikh, U. A. S., Escobar-Castillejos, D., Magana, A. J., Noguez, J., & Benes, B. (2015). Improving the learning of physics concepts by using haptic devices. 2015 IEEE Frontiers in Education Conference (FIE), 1–7. https://doi.org/10.1109/FIE.2015.7344069
Pirk, S., Niese, T., Hädrich, T., Benes, B., & Deussen, O. (2014). Windy Trees: Computing Stress Response for Developmental Tree Models. ACM Trans. Graph., 33(6). https://doi.org/10.1145/2661229.2661252
Vanek, J., Galicia, J. A. G., & Benes, B. (2014). Clever Support: Efficient Support Structure Generation for Digital Fabrication. Computer Graphics Forum, 33(5), 117–125. https://doi.org/10.1111/cgf.12437
Smelik, R. M., Tutenel, T., Bidarra, R., & Benes, B. (2014). A Survey on Procedural Modelling for Virtual Worlds. Computer Graphics Forum, 33(6), 31–50. https://doi.org/10.1111/cgf.12276
Yoo, I., Vanek, J., Nizovtseva, M., Adamo-Villani, N., & Benes, B. (2014). Sketching human character animations by composing sequences from large motion database. The Visual Computer, 30(2), 213–227. https://doi.org/10.1007/s00371-013-0797-1
Popescu, V., Benes, B., Rosen, P., Cui, J., & Wang, L. (2014). A Flexible Pinhole Camera Model for Coherent Nonuniform Sampling. IEEE Computer Graphics and Applications, 34(04), 30–41. https://doi.org/10.1109/MCG.2014.21
Zhou, S., Yoo, I., Benes, B., & Chen, G. (2014). A hybrid level-of-detail representation for large-scale urban scenes rendering. Computer Animation and Virtual Worlds, 25(3-4), 243–253. https://doi.org/10.1002/cav.1582
Demir, I., Aliaga, D. G., & Benes, B. (2014). Proceduralization of Buildings at City Scale. 2014 2nd International Conference on 3D Vision, 1, 456–463. https://doi.org/10.1109/3DV.2014.31
Schulze, D. G., Owens, P. R., Snyder, L. U., Van Scoyoc, G. E., Graveel, J. G., Steinhardt, G. C., Miller, C. C., Bracke, M. S., Glotzbach, R. J., & Benes, B. (2014). Integrating Spatial Educational Experiences (ISEE) into Crop, Soil, and Environmental Science Curricula. https://www.cabdirect.org/cabdirect/abstract/20113387015
Genevaux, J.-D., Galin, É., Guérin, E., Peytavie, A., & Benes, B. (2013). Terrain Generation Using Procedural Models Based on Hydrology. ACM Trans. Graph., 32(4). https://doi.org/10.1145/2461912.2461996
Bojrab, M., Abdul-Massih, M., & Benes, B. (2013). Perceptual Importance of Lighting Phenomena in Rendering of Animated Water. ACM Trans. Appl. Percept., 10(1). https://doi.org/10.1145/2422105.2422107
Benes, B., & Aliaga, D. (2013). Foreword to special section on advances in procedural modeling. Computers & Graphics, 37(4), A3. https://doi.org/https://doi.org/10.1016/j.cag.2013.02.001
Vanegas, C. A., Aliaga, D. G., & Benes, B. (2012). Automatic Extraction of Manhattan-World Building Masses from 3D Laser Range Scans. IEEE Transactions on Visualization and Computer Graphics, 18(10), 1627–1637. https://doi.org/10.1109/TVCG.2012.30
Stava, O., Vanek, J., Benes, B., Carr, N., & Měch Radomı́r. (2012). Stress Relief: Improving Structural Strength of 3D Printable Objects. ACM Trans. Graph., 31(4). https://doi.org/10.1145/2185520.2185544
Pirk, S., Stava, O., Kratt, J., Said, M. A. M., Neubert, B., Měch Radomı́r, Benes, B., & Deussen, O. (2012). Plastic Trees: Interactive Self-Adapting Botanical Tree Models. ACM Trans. Graph., 31(4). https://doi.org/10.1145/2185520.2185546
Gurney, K. R., Razlivanov, I., Song, Y., Zhou, Y., Benes, B., & Abdul-Massih, M. (2012). Quantification of Fossil Fuel CO2 Emissions on the Building/Street Scale for a Large U.S. City. Environmental Science & Technology, 46(21), 12194–12202. https://doi.org/10.1021/es3011282
Vanegas, C. A., Garcia-Dorado, I., Aliaga, D. G., Benes, B., & Waddell, P. (2012). Inverse Design of Urban Procedural Models. ACM Trans. Graph., 31(6). https://doi.org/10.1145/2366145.2366187
Vanek, J., Benes, B., Herout, A., & Stava, O. (2011). Large-Scale Physics-Based Terrain Editing Using Adaptive Tiles on the GPU. IEEE Computer Graphics and Applications, 31(6), 35–44. https://doi.org/10.1109/MCG.2011.66
Liang, Z., Wildeson, I. H., Colby, R., Ewoldt, D. A., Zhang, T., Sands, T. D., Stach, E. A., Benes, B., & Garcı́a R. Edwin. (2011). Built-in Electric Field Minimization in (In, Ga)N Nanoheterostructures. Nano Letters, 11(11), 4515–4519. https://doi.org/10.1021/nl1044605
Benes, B., Massih, M. A., Jarvis, P., Aliaga, D. G., & Vanegas, C. A. (2011). Urban Ecosystem Design. Symposium on Interactive 3D Graphics and Games, 167–174. https://doi.org/10.1145/1944745.1944773
Abdul-Massih, M., Benes, B., Zhang, T., Platzer, C., Leavenworth, W., Zhuo, H., García, E. R., & Liang, Z. (2011). Augmenting Heteronanostructure Visualization with Haptic Feedback. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, S. Wang, K. Kyungnam, B. Benes, K. Moreland, C. Borst, S. DiVerdi, C. Yi-Jen, & J. Ming (Eds.), Advances in Visual Computing (pp. 627–636). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-24031-7_63
Galin, E., Peytavie, A., Guérin, E., & Benes, B. (2011). Authoring Hierarchical Road Networks. Computer Graphics Forum, 30(7), 2021–2030. https://doi.org/10.1111/j.1467-8659.2011.02055.x
Andrysco, N., Rosen, P., Popescu, V., Benes, B., & Gurney, K. R. (2011). Experiences in Disseminating Educational Visualizations. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, S. Wang, K. Kyungnam, B. Benes, K. Moreland, C. Borst, S. DiVerdi, C. Yi-Jen, & J. Ming (Eds.), Advances in Visual Computing (pp. 239–248). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-24031-7_24
Benes, B., Št’ava, O., Měch, R., & Miller, G. (2011). Guided Procedural Modeling. Computer Graphics Forum, 30(2), 325–334. https://doi.org/10.1111/j.1467-8659.2011.01886.x
Štava, O., & Benes, B. (2011). Chapter 35 - Connected Component Labeling in CUDA. In W.-mei W. Hwu (Ed.), GPU Computing Gems Emerald Edition (pp. 569–581). Morgan Kaufmann. https://doi.org/10.1016/B978-0-12-384988-5.00035-8
Magana, A. J., & Benes, B. (2011). A Guided Inquiry-Based Learning Approach to High Performance Computer Graphics Education. American Society for Engineering Education.
Málková, M., Parus, J., Kolingerová, I., & Benes, B. (2010). An intuitive polygon morphing. The Visual Computer, 26(3), 205–215. https://doi.org/10.1007/s00371-009-0396-3
Vanegas, C. A., Aliaga, D. G., & Benes, B. (2010). Building reconstruction using manhattan-world grammars. Computer Vision and Pattern Recognition (CVPR), 2010 IEEE Conference On, 358–365. https://doi.org/10.1109/CVPR.2010.5540190
Štava, O., Benes, B., Měch, R., Aliaga, D. G., & Krištof, P. (2010). Inverse Procedural Modeling by Automatic Generation of L-systems. Computer Graphics Forum, 29(2), 665–674. https://doi.org/10.1111/j.1467-8659.2009.01636.x
Schulze, D. G., Owens, P. R., Mitzman, S., Snyder, L. J. U., Scoyoc, G. E. V., Graveel, J. G., Steinhardt, G., Miller, C. C., Bracke, M. S., Glotzbach, R. J., Kocur, L. A., Benes, B., Neely, T., Wiggington, M., Nielson, R. M., Gilkes, R. J., & Prakongkep, N. (2010). Isee-Integrating spatial educational experiences into soil, crop, and environmental sciences. 19th World Congress of Soil Science, Soils for a Changing World.
Andrysco, N., Gurney, K. R., Benes, B., & Corbin, K. (2009). Visual Exploration of the Vulcan CO2 Data. IEEE Computer Graphics and Applications, 29(1), 6–11. https://doi.org/10.1109/MCG.2009.19
Stava, O., Benes, B., & Krivanek, J. (2009). Interactive Hydraulic Erosion on the GPU. In W. Engel (Ed.), ShaderX 7 - Advanced Rendering Techniques. Oxford University Press.
Vanegas, C. A., Aliaga, D. G., Benes, B., & Waddell, P. A. (2009). Interactive Design of Urban Spaces Using Geometrical and Behavioral Modeling. ACM SIGGRAPH Asia 2009 Papers. https://doi.org/10.1145/1661412.1618457
Krištof, P., Benes, B., Křivánek, J., & Št’ava, O. (2009). Hydraulic Erosion Using Smoothed Particle Hydrodynamics. Computer Graphics Forum, 28(2), 219–228. https://doi.org/10.1111/j.1467-8659.2009.01361.x
Benes, B., Andrysco, N., & Št’ava, O. (2009). Interactive Modeling of Virtual Ecosystems. Proceedings of the Fifth Eurographics Conference on Natural Phenomena, 9–16. https://doi.org/10.5555/2381692.2381694
Vanegas, C. A., Aliaga, D. G., Benes, B., & Waddell, P. (2009). Visualization of Simulated Urban Spaces: Inferring Parameterized Generation of Streets, Parcels, and Aerial Imagery. IEEE Transactions on Visualization and Computer Graphics, 15(3), 424–435. https://doi.org/10.1109/TVCG.2008.193
Aliaga, D. G., Benes, B., Vanegas, C. A., & Andrysco, N. (2008). Interactive Reconfiguration of Urban Layouts. IEEE Computer Graphics and Applications, 28(03), 38–47. https://doi.org/10.1109/MCG.2008.55
Sundaram, V., Zhao, L., Song, C. X., Benes, B., Veeramacheneni, R., & Kristof, P. (2008). Real-time Data Delivery and Remote Visualization through Multi-layer Interfaces. 2008 Grid Computing Environments Workshop, 1–10. https://doi.org/10.1109/GCE.2008.4738439
Andrysco, N., Benes, B., & Gurney, K. (2008). Interactive poster: Visual analytic techniques for CO2 emissions and concentrations in the United States. 2008 IEEE Symposium on Visual Analytics Science and Technology, 173–174. https://doi.org/10.1109/VAST.2008.4677372
Štava, O., Benes, B., Brisbin, M., & Křivánek, J. (2008). Interactive Terrain Modeling Using Hydraulic Erosion. Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 201–210. https://doi.org/10.5555/1632592.1632622
Aliaga, D. G., Vanegas, C. A., & Benes, B. (2008). Interactive Example-Based Urban Layout Synthesis. ACM SIGGRAPH Asia 2008 Papers. https://doi.org/10.1145/1457515.1409113
Dorjgotov, E., Benes, B., & Madhavan, K. (2007). An Immersive Granular Material Visualization System with Haptic Feedback. In I. S. Lim & D. Duce (Eds.), Theory and Practice of Computer Graphics. The Eurographics Association. https://doi.org/10.2312/LocalChapterEvents/TPCG/TPCG07/107-113
Foldes, D., & Benes, B. (2007). Occlusion-Based Snow Accumulation Simulation. In J. Dingliana & F. Ganovelli (Eds.), Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007). The Eurographics Association. https://doi.org/10.2312/PE/vriphys/vriphys07/035-041
Brisbin, M., & Benes, B. (2007). Interval-Based Motion Blending for Hand Grasping. In I. S. Lim & D. Duce (Eds.), Theory and Practice of Computer Graphics. The Eurographics Association. https://doi.org/10.2312/LocalChapterEvents/TPCG/TPCG07/201-205
Benes, B. (2007). Real-Time Erosion Using Shallow Water Simulation. In J. Dingliana & F. Ganovelli (Eds.), Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007). The Eurographics Association. https://doi.org/10.2312/PE/vriphys/vriphys07/043-050
Benes, B., & Tesinsky, V. (2006). A Compression Scheme for Volumetric Animation of Running Water. In K. Wojciechowski, B. Smolka, H. Palus, R. S. Kozera, W. Skarbek, & L. Noakes (Eds.), Computer Vision and Graphics: International Conference, ICCVG 2004, Warsaw, Poland, September 2004, Proceedings (pp. 1063–1068). Springer Netherlands. https://doi.org/10.1007/1-4020-4179-9_155
Hartman, C., & Benes, B. (2006). Autonomous boids. Computer Animation and Virtual Worlds, 17(3‐4), 199–206. https://doi.org/10.1002/cav.123
Benes, B., Těšínský, V., Hornyš, J., & Bhatia, S. K. (2006). Hydraulic erosion. Computer Animation and Virtual Worlds, 17(2), 99–108. https://doi.org/10.1002/cav.77
Adamo-Villani, N., Benes, B., Brisbin, M., & Hyland, B. (2006). A Natural Interface for Sign Language Mathematics. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, P. Remagnino, A. Nefian, G. Meenakshisundaram, V. Pascucci, J. Zara, J. Molineros, H. Theisel, & T. Malzbender (Eds.), Advances in Visual Computing (pp. 70–79). Springer Berlin Heidelberg. https://doi.org/10.1007/11919476_8
Rogers, T. J., Benes, B., & Bertoline, G. (2006). Towards a Modular Network-Distributed Mixed-Reality Learning Space System. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, P. Remagnino, A. Nefian, G. Meenakshisundaram, V. Pascucci, J. Zara, J. Molineros, H. Theisel, & T. Malzbender (Eds.), Advances in Visual Computing (pp. 637–646). Springer Berlin Heidelberg. https://doi.org/10.1007/11919629_64
Benes, B., Dorjgotov, E., Arns, L., & Bertoline, G. (2006). Granular material interactive manipulation: Touching sand with haptic feedback. Journal of WSCG, 295–304.
Kolingerová, I., März, P., & Benes, B. (2006). Tensor Product Surfaces as Rewriting Process. Proceedings of the 22nd Spring Conference on Computer Graphics, 107–112. https://doi.org/10.1145/2602161.2602173
Benes, B. (2006). Physically-Based Hydraulic Erosion. Proceedings of the 22nd Spring Conference on Computer Graphics, 17–22. https://doi.org/10.1145/2602161.2602163
Benes, B., & Villanueva, N. G. (2005). GI-COLLIDE: Collision Detection with Geometry Images. Proceedings of the 21st Spring Conference on Computer Graphics, 95–102. https://doi.org/10.1145/1090122.1090139
Espinosa, E. D., Noguez, J., Benes, B., & Bueno, A. (2005). POLizied E-Learning Using Contract Management. Comput. Educ., 45(1), 75–103. https://doi.org/10.1016/j.compedu.2004.04.012
Hernández, E., & Benes, B. (2005). Robin Hood’s Algorithm for Time-Critical Level of Detail. Computer Graphics and Applications (Graphi Con’2005), Fifteenth International Conference.
Zara, J., Benes, B., & Rodarte, R. R. (2004). Virtual campeche: A Web based virtual three-dimensional tour. Proceedings of the Fifth Mexican International Conference in Computer Science, 2004. ENC 2004., 133–140. https://doi.org/10.1109/ENC.2004.1342598
Benes, B., & Roa, T. (2004). Simulating desert scenery. Journal of WSCG.
Benes, B., & Guerrero, J. M. S. (2004). Clustering in virtual plant ecosystems. WSCG SHORT Communication Papers Proceedings.
Žára Jiřı́, Benes, B., Sochor Jiřı́, & Felkel, P. (2004). Modernı́ počı́tačová grafika. Computer press.
Benes, B., & Cordóba, J. A. (2003). Modeling virtual gardens by autonomous procedural agents. Proceedings of Theory and Practice of Computer Graphics, 2003., 58–65. https://doi.org/10.1109/TPCG.2003.1206931
Benes, B., & Espinosa, E. D. (2003). Modeling virtual ecosystems with the proactive guidance of agents. Computer Animation and Social Agents, 2003. 16th International Conference On, 126–131. https://doi.org/10.1109/CASA.2003.1199313
Benes, B., Cordoba, J. A., & Soto, J. M. (2003). Interacting agents with memory in virtual ecosystems. Journal of WSCG.
Benes, B., & Forsbach, R. (2002). Visual simulation of hydraulic erosion. Journal of WSCG.
Benes, B. (2002). Load Balancing in Parallel Implementation of Hydraulic Erosion Visual Simulations. Second IEEE International Symposium on Advanced Distributed Computing Systems.
Benes, B., & Millán, E. U. (2002). Virtual Climbing Plants Competing for Space. Computer Animation, 33. https://doi.org/10.1109/CA.2002.1017504
Benes, B., & Forsbach, R. (2001). Parallel Implementation of Terrain Erosion Applied to the Surface of Mars. Proceedings of the 1st International Conference on Computer Graphics, Virtual Reality and Visualisation, 53–57. https://doi.org/10.1145/513867.513880
Benes, B., & Forsbach, R. (2001). Layered data representation for visual simulation of terrain erosion. Proceedings Spring Conference on Computer Graphics, 80–86. https://doi.org/10.1109/SCCG.2001.945341
Benes, B., & Espinosa, E. (2001). Using particles for 3D texture sculpting. The Journal of Visualization and Computer Animation, 12(4), 191–201. https://doi.org/10.1002/vis.263
Benes, B. (1997). Visual Model of Plant Development with Respect to Influence of Light. In D. Thalmann & M. van de Panne (Eds.), Computer Animation and Simulation ’97 (pp. 125–136). Springer Vienna. https://doi.org/10.1007/978-3-7091-6874-5_9
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