RGBD temporal resampling for real-time occlusion removal
        
        
            
            
            
            
            
            
            Meng-Lin Wu
            
            
            
             
            
            
            
            and 
            
            
            
            
            
            Voicu Popescu
            
            
            
            
        
        
        
            Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games - 2019
            
        
        
        
            Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games - 2019
        
        
        Wu, Meng-Lin, and Voicu Popescu. “RGBD Temporal Resampling for Real-Time Occlusion Removal.” Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2019, pp. 1–9, https://doi.org/10.1145/3306131.3317025.
        @inproceedings{wu2019rgbd,
  title = {RGBD temporal resampling for real-time occlusion removal},
  author = {Wu, Meng-Lin and Popescu, Voicu},
  booktitle = {Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games},
  pages = {1--9},
  year = {2019},
  doi = {10.1145/3306131.3317025},
  image = {Wu-I3D-2019-RGMD_Temporal_resampling_for_real_time_occlusion_removal.jpg},
  pdf = {Wu-I3D-2019-RGMD_Temporal_resampling_for_real_time_occlusion_removal.pdf},
  video = {https://www.cs.purdue.edu/homes/wu223/videos/RGBD_I3D19.mp4}
}