RGBD temporal resampling for real-time occlusion removal
Meng-Lin Wu
and
Voicu Popescu
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games - 2019
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games - 2019
Wu, Meng-Lin, and Voicu Popescu. “RGBD Temporal Resampling for Real-Time Occlusion Removal.” Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2019, pp. 1–9, doi:10.1145/3306131.3317025.
@inproceedings{wu2019rgbd,
title = {RGBD temporal resampling for real-time occlusion removal},
author = {Wu, Meng-Lin and Popescu, Voicu},
booktitle = {Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games},
pages = {1--9},
year = {2019},
doi = {10.1145/3306131.3317025},
image = {Wu-I3D-2019-RGMD_Temporal_resampling_for_real_time_occlusion_removal.jpg},
pdf = {Wu-I3D-2019-RGMD_Temporal_resampling_for_real_time_occlusion_removal.pdf},
video = {https://www.cs.purdue.edu/homes/wu223/videos/RGBD_I3D19.mp4}
}