Unit 1: Introduction to Computing & Digital Literacy

PDF Version of unit outline: Here

All links below are of lesson plans and supporting documents.

Unit Length: 1.5 weeks

Unit Introduction

This unit introduces students to the foundational concepts of computing and digital literacy. Students explore the role of algorithms, the evolution of computing, hardware and software components, and the interplay between users and technology. By engaging in collaborative projects, hands-on tasks, and discussion-based activities, students will begin to see the relevance of computer science in their daily lives and the world around them.

Unit Objective

Students will understand what computing is, why it matters, and how the foundational building blocks of computing—including algorithms, hardware, and software—impact the digital systems they use every day.

Standards Covered

  • 4565.D1.2: Define algorithms and explain what algorithms are used for.
  • 4565.D1.4: Explain why/how sequence matters in an algorithm.
  • 4565.D3.1: Demonstrate awareness of the history of computing.
  • 4565.D4.2: Identify various types of hardware (including components) and software (including operating systems), and explore the security practices, functionality, cost, accessibility, and aesthetics of a variety of hardware and software. (Partially addressed)
  • 4565.D4.4: Explain how an operating system, other software, and hardware work together.

Daily Breakdown

Day 1: Welcome & Word Bytes Introduction
Objective: Students will get to know each other, the class structure, rules, and create their personal Word Bytes digital dictionary.
Materials Needed: Classroom rules, First Day poster template, Word Bytes dictionary template
Activities:

  • Teacher and student introductions
  • Classroom expectations overview
  • Set up Word Bytes digital dictionary
  • Create First Day poster (get-to-know-you or icebreaker activity)

Day 2: The Why and History of Computing
Objective: Students will explore the reasons behind learning CS and understand how computing has evolved.
Materials Needed: Computing Knowledge pre-test (optional), "Who Likes To" slides, Then & Now game cards
Activities:

  • Optional: Computing pre-test
  • "Who Likes To..." activity linking interests to CS fields
  • Then & Now matching game
  • Class discussion on how technology has changed

Day 3: What Are Algorithms?
Objective: Students will understand the concept of algorithms through hands-on and collaborative activities.
Materials Needed: PBJ supplies, blindfolds, candy/trinket prizes, Word Bytes dictionary
Activities:

Day 4: Hardware Trading Cards – Introduction
Objective: Students will begin a group project to research and design a trading card for a hardware component.
Materials Needed: Computer hardware video, card templates, partner list, rubric, component draw box
Activities:

  • Watch video overview
  • Assign partners and hardware components
  • Begin research and design planning

Day 5: Hardware Trading Cards – Work Time
Objective: Students will continue building their hardware trading cards using research and visuals.
Materials Needed: Devices, card templates
Activities:

  • Partner work time
  • Peer feedback as needed

Day 6: Hardware Trading Cards – Presentations
Objective: Students will present their trading cards and explain the function of each component.
Materials Needed: Finalized cards, rubric
Activities:

  • Partner presentations
  • Class feedback and discussion

Day 7: Computer Hardware Exploration
Objective: Students will identify real computer components and describe their functions.
Materials Needed: Openable PCs/Macs/iPads, tools
Activities:

Day 7 (Alternate): Virtual Computer Hardware Exploration

Objective: Students will identify real computer components and describe their functions.
Materials Needed: Website provided, worksheet
Activities:

  • Students explore internal hardware
  • Identify parts and explain their function

Day 8: Software Sorting Challenge
Objective: Students will differentiate between operating systems, application software, and utility software.
Materials Needed: Devices, Kahoot, optional extension research instructions
Activities:

Day 9: Post-Test (Optional)
Objective: Students will demonstrate their understanding of key unit concepts.
Materials Needed: Post-test
Activities:

 

**If you prefer a Google Drive Folder, please email me (jdthomps@purdue.edu)**

Last Updated: Nov 25, 2025 2:57 PM