Ostermann, I., Benes, B., Gaillard, M., Li, B., Davis, J., Grove, R., Shrestha, N., Tross, M. C., & Schnable, J. C. (2024). Sorghum segmentation and leaf counting using in silico trained deep neural model. The Plant Phenome Journal, 7(1), e70002.
Magana, A. J., Mubarrat, S. T., Kao, D., & Benes, B. (2024). AI-Based Automatic Detection of Online Teamwork Engagement in Higher Education. IEEE Transactions on Learning Technologies, 17, 2091–2106. https://doi.org/10.1109/TLT.2024.3456447
Yang, Z., Cordonnier, G., Cani, M.-P., Perrenoud, C., & Benes, B. (2024). Unerosion: Simulating Terrain Evolution Back in Time. Computer Graphics Forum. https://doi.org/10.1111/cgf.15182
Zhang, Y., Feijoo-Garcia, M. A., Gu, Y., Popescu, V., Benes, B., & Magana, A. J. (2024). Virtual and Augmented Reality in Science, Technology, Engineering, and Mathematics (STEM) Education: An Umbrella Review. Information, 15(9). https://doi.org/10.3390/info15090515
Acevedo, P., Magana, A. J., Walsh, Y., Will, H., Benes, B., & Mousas, C. (2024). Embodied immersive virtual reality to enhance the conceptual understanding of charged particles: A qualitative study. Computers & Education: X Reality, 5, 100075. https://doi.org/https://doi.org/10.1016/j.cexr.2024.100075
Jain, A., Benes, B., & Cordonnier, G. (2024). Efficient Debris-flow Simulation for Steep Terrain Erosion. ACM Trans. Graph., 43(4). https://doi.org/10.1145/3658213
Li, B., Schwarz, N. A., Pałubicki, W., Pirk, S., & Benes, B. (2024). Interactive Invigoration: Volumetric Modeling of Trees with Strands. ACM Trans. Graph., 43(4). https://doi.org/10.1145/3658206
Neri, L., Noguez, J., Escobar-Castillejos, D., Robledo-Rella, V., García-Castelán, R. M. G., Gonzalez-Nucamendi, A., Magana, A. J., & Benes, B. (2024). Enhancing Buoyant Force Learning Through a Visuo-Haptic Environment: A Case Study. Frontiers in Robotics and AI, 11. https://doi.org/10.3389/frobt.2024.1276027
Gu, Y., Garcia, M., Zhang, Y., Magana, A. J., Benes, B., & Popescu, V. (2024). An XR Environment for AI Education: Design and First Implementation. 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 157–162. https://doi.org/10.1109/VRW62533.2024.00032
Li, P., Guo, J., Li, H., Benes, B., & Yan, D.-M. (2024). SfmCAD: Unsupervised CAD Reconstruction by Learning Sketch-based Feature Modeling Operations. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 4671–4680.
Li, Y., Liu, Z., Benes, B., Zhang, X., & Guo, J. (2024). SVDTree: Semantic Voxel Diffusion for Single Image Tree Reconstruction. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 4692–4702.
Ling, L., Sheng, Y., Tu, Z., Zhao, W., Xin, C., Wan, K., Yu, L., Guo, Q., Yu, Z., Lu, Y., Li, X., Sun, X., Ashok, R., Mukherjee, A., Kang, H., Kong, X., Hua, G., Zhang, T., Benes, B., & Bera, A. (2024). DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 22160–22169.
Sheng, Y., Yu, Z., Ling, L., Cao, Z., Zhang, X., Lu, X., Xian, K., Lin, H., & Benes, B. (2024). Dr. Bokeh: DiffeRentiable Occlusion-aware Bokeh Rendering. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 4515–4525.
Zarei, A., Li, B., Schnable, J. C., Lyons, E., Pauli, D., Barnard, K., & Benes, B. (2024). PlantSegNet: 3D point cloud instance segmentation of nearby plant organs with identical semantics. Computers and Electronics in Agriculture, 221, 108922. https://doi.org/https://doi.org/10.1016/j.compag.2024.108922
Tuggle, C. K., Clarke, J. L., Murdoch, B. M., Lyons, E., Scott, N. M., Benes, B., Campbell, J. D., Chung, H., Daigle, C. L., Choudhury, S. D., Dekkers, J. C. M., Dorea, J. R. R., Ertl, D. S., Feldman, M., Fragomeni, B. O., Fulton, J. E., Guadagno, C. R., Hagen, D. E., Hess, A. S., … Schnable, P. S. (2024). Current challenges and future of agricultural genomes to phenomes in the USA. Genome Biology, 25(8). https://doi.org/10.1186/s13059-023-03155-w
May, C., & Aliaga, D. (2023). CubeGAN: Omnidirectional Image Synthesis Using Generative Adversarial Networks. Computer Graphics Forum, 42(2), 213–224. https://onlinelibrary.wiley.com/doi/abs/10.1111/cgf.14755
Perche, S., Peytavie, A., Benes, B., Galin, E., & Guérin, E. (2023). Authoring Terrains with Spatialised Style. Computer Graphics Forum. https://doi.org/10.1111/cgf.14936
Lee, J. J., Li, B., & Benes, B. (2023). Latent L-Systems: Transformer-Based Tree Generator. ACM Trans. Graph., 43(1). https://doi.org/10.1145/3627101
Li, B., Klein, J., Michels, D. L., Pirk, S., Benes, B., & Palubicki, W. (2023). Rhizomorph: The Coordinated Function of Shoots and Roots. ACM Transaction on Graphics, 42(4). https://doi.org/https://doi.org/10.1145/3592145
Cordonnier, G., Jouvet, G., Peytavie, A., Braun, J., Cani, M.-P., Benes, B., Galin, E., Guérin, E., & Gain, J. (2023). Forming Terrains by Glacial Erosion. ACM Transaction on Graphics, 42(4). https://doi.org/https://doi.org/10.1145/3592422
Zhou, X., Li, B., Benes, B., Fei, S., & Pirk, S. (2023). DeepTree: Modeling Trees with Situated Latents. IEEE Transactions on Visualization & Computer Graphics, 01, 1–14. https://doi.org/10.1109/TVCG.2023.3307887
He, L., Shan, J., & Aliaga, D. (2023). Generative building feature estimation from satellite images. IEEE Transactions on Geoscience and Remote Sensing, 61, 1–13.
Patel, P., Kalyanam, R., He, L., Aliaga, D., & Niyogi, D. (2023). Deep learning-based urban morphology for city-scale environmental modeling. PNAS Nexus, 2(3), pgad027.
He, L., & Aliaga, D. (2023). GlobalMapper: Arbitrary-Shaped Urban Layout Generation. Proceedings of the IEEE/CVF International Conference on Computer Vision.
Song, Y., Zhang, Z., Lin, Z., Cohen, S., Price, B., Zhang, J., Kim, S. Y., & Aliaga, D. (2023). ObjectStitch: Object Compositing With Diffusion Model. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 18310–18319.
May, C., & Aliaga, D. (2023). CubeGAN: Omnidirectional Image Synthesis Using Generative Adversarial Networks. Computer Graphics Forum, 42(2), 213–224. https://doi.org/https://doi.org/10.1111/cgf.14755
Firoze, A., Wingren, C., Yeh, R. A., Benes, B., & Aliaga, D. (2023). Tree Instance Segmentation With Temporal Contour Graph. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2193–2202.
Zhou, Y., & Popescu, V. (2023). Dynamic Redirection for VR Haptics with a Handheld Stick. IEEE Transactions on Visualization and Computer Graphics, 29(5), 2753–2762. https://doi.org/10.1109/TVCG.2023.3247047
Mathew, C. D. T., Benes, B., & Aliaga, D. G. (2023). Sketching Vocabulary for Crowd Motion. Computer Graphics Forum, 41(8), 119–130. https://doi.org/https://doi.org/10.1111/cgf.14629
Polasek, T., Čadík, M., Keller, Y., & Benes, B. (2023). Vision UFormer: Long-range monocular absolute depth estimation. Computers & Graphics, 111, 180–189. https://doi.org/https://doi.org/10.1016/j.cag.2023.02.003
Gaillard, M., Benes, B., Tross, M. C., & Schnable, J. C. (2023). Multi-view triangulation without correspondences. Computers and Electronics in Agriculture, 206, 107688. https://doi.org/https://doi.org/10.1016/j.compag.2023.107688
Yu, Z., Oliveira, M. M., & Aliaga, D. G. (2022). Preemptive Text Warping to Prevent Appearance of Motion Blur. The Visual Computer, 1–13. https://doi.org/10.1007/s00371-022-02545-8
Firoze, A., Benes, B., & Aliaga, D. (2022). Urban Tree Generator: Spatio-Temporal and Generative Deep Learning for Urban Tree Localization and Modeling. The Visual Computer. https://doi.org/10.1007/s00371-022-02526-x
Zhang, X., Ma, W., Varinlioglu, G., Rauh, N., He, L., & Aliaga, D. (2022). Guided Pluralistic Building Contour Completion. The Visual Computer (TVCJ).
Zhang, X., & Aliaga, D. (2022). RFCNet: Enhancing urban segmentation using regularization, fusion, and completion. Computer Vision and Image Understanding, 220, 103435. https://doi.org/https://doi.org/10.1016/j.cviu.2022.103435
Zhang, X., & Aliaga, D. G. (2022). Procedural Roof Generation From a Single Satellite Image. Computer Graphics Forum (Eurographics 2022), 41(2). https://doi.org/10.1111/cgf.14472
Patel, P., Jamshidi, S., Nadimpalli, R., Aliaga, D. G., Mills, G., Chen, F., Demuzere, M., & Niyogi, D. (2022). Modeling Large-Scale Heatwave by Incorporating Enhanced Urban Representation. Journal of Geophysical Research (Atmospheres), 127(2), e35316. https://doi.org/10.1029/2021JD035316
Zhou, Y., & Popescu, V. (2022). Tapping with a Handheld Stick in VR: Redirection Detection Thresholds for Passive Haptic Feedback. 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 83–92. https://doi.org/10.1109/VR51125.2022.00026
Sheng, Y., Liu, Y., Zhang, J., Yin, W., Oztireli, A. C., Zhang, H., Lin, Z., Shechtman, E., & Benes, B. (2022). Controllable Shadow Generation Using Pixel Height Maps. Computer Vision – ECCV 2022, 240–256. https://doi.org/10.1007/978-3-031-20050-2_15
Park, J. A., Liu, X., Yeum, C. M., Dyke, S. J., Midwinter, M., Choi, J., Chu, Z., Hacker, T., & Benes, B. (2022). Multioutput Image Classification to Support Postearthquake Reconnaissance. Journal of Performance of Constructed Facilities, 36(6), 04022063. https://doi.org/10.1061/(ASCE)CF.1943-5509.0001755
Rajasekaran, S. D., Kang, H., Cadik, M., Galin, E., Guerin, E., Peytavie, A., Slavik, P., & Benes, B. (2022). PTRM: Perceived Terrain Realism Metric. ACM Transactions on Applied Perceptions (TAP), 19(2). https://doi.org/10.1145/3514244
Yang, F., Zhang, J., & Benes, B. (2022). A Survey of Trends of Building Fire Simulation in the Architecture, Engineering, and Construction (AEC) Domains. In Construction Research Congress 2022 (pp. 1042–1050). https://doi.org/10.1061/9780784483961.109
Gaillard, M., Krs, V., Gori, G., Mech, R., & Benes, B. (2022). Automatic Differentiable Procedural Modeling. Computer Graphics Forum, 41(2). https://doi.org/10.1111/cgf.14475
Niese, T., Pirk, S., Albrecht, M., Benes, B., & Deussen, O. (2022). Procedural Urban Forestry. ACM Trans. Graph., 41(2). https://doi.org/10.1145/3502220
Azofeifa, J. D., Noguez, J., Ruiz, S., Molina-Espinosa, J. M., Magana, A. J., & Benes, B. (2022). Systematic Review of Multimodal Human-Computer Interaction. Informatics, 9(1). https://doi.org/10.3390/informatics9010013
Patel, P., Karmakar, S., Ghosh, S., Aliaga, D. G., & Niyogi, D. (2021). Impact of green roofs on heavy rainfall in tropical, coastal urban area. Environmental Research Letters, 16(7), 074051. https://doi.org/10.1088/1748-9326/ac1011
May, C., Oliveira, M., & Aliaga, D. G. (2021). Video Folding: Increased Framerate for Semi-Repetitive Sequences. IEEE Transactions on Visualization and Computer Graphics, 27(10), 3900–3912. https://doi.org/10.1109/TVCG.2020.2992670
Haseltalab, V., Dolen, M., Yaman, U., & Hoffmann, C. M. (2021). Toward a Simple Design and Manufacturing Pipeline for Additive Manufacturing. IEEE Access, 9, 107224–107234. https://doi.org/10.1109/ACCESS.2021.3101365
Zhou, Z., Wang, L., & Popescu, V. (2021). A Partially-Sorted Concentric Layout for Efficient Label Localization in Augmented Reality. IEEE Transactions on Visualization and Computer Graphics, 27(11), 4087–4096. https://doi.org/10.1109/tvcg.2021.3106492
Tang, M. T., Zhu, V. L., & Popescu, V. (2021). AlterEcho: Loose Avatar-Streamer Coupling for Expressive VTubing. 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 128–137. https://doi.org/10.1109/ismar52148.2021.00027
Wu, J., Wang, L., Zhang, H., & Popescu, V. (2021). Quantifiable Fine-Grain Occlusion Removal Assistance for Efficient VR Exploration. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/tvcg.2021.3053287
Wang, L., Chen, J., Ma, Q., & Popescu, V. (2021). Disocclusion Headlight for Selection Assistance in VR. 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 216–225. https://doi.org/10.1109/vr50410.2021.00043
Palash, M., Popescu, V., Sheoran, A., & Fahmy, S. (2021). Robust 360° Video Streaming via Non-Linear Sampling. IEEE INFOCOM 2021 - IEEE Conference on Computer Communications, 1–10. https://doi.org/10.1109/infocom42981.2021.9488700
Tross, M. C., Gaillard, M., Zwiener, M., Miao, C., Grove, R. J., Li, B., Benes, B., & Schnable, J. C. (2021). 3D reconstruction identifies loci linked to variation in angle of individual sorghum leaves. PeerJ, 9, e12628. https://doi.org/10.7717/peerj.12628
Polasek, T., Hrusa, D., Benes, B., & Cadik, M. (2021). ICTree: Automatic Perceptual Metrics for Tree Models. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Li, B., Kałużny, J., Klein, J., Michels, D. L., Pałubicki, W., Benes, B., & Pirk, S. (2021). Learning to Reconstruct Botanical Trees from Single Images. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Liu, Y., Guo, J., Benes, B., Deussen, O., Zhang, X., & Huang, H. (2021). TreePartNet: Neural Decomposition of Point Clouds for 3D Tree Reconstruction. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Ecormier-Nocca, P., Cordonnier, G., Carrez, P., Moigne, A.-marie, Memari, P., Benes, B., & Cani, M.-P. (2021). Authoring Consistent Landscapes with Flora and Fauna. ACM Transactions on Graphics, 40(4). https://doi.org/10.1145/3450626.3459952
Zhou, X., Chang, P., Cani, M.-P. R., & Benes, B. (2021). Urban Brush: Intuitive and Controllable Urban Layout Editing. 796–814. https://doi.org/10.1145/3472749.3474787
Gieseke, L., Asente, P., Mech, R., Benes, B., & Fuchs, M. (2021). A Survey of Control Mechanisms for Creative Pattern Generation. Computer Graphics Forum. https://doi.org/10.1111/cgf.142658
Sheng, Y., Zhang, J., & Benes, B. (2021). SSN: Soft Shadow Network for Image Compositing. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 4380–4390. https://doi.org/10.1109/CVPR46437.2021.00436
Paredes, L., Reddy, S. S., Chidambaram, S., Vagholkar, D., Zhang, Y., Benes, B., & Ramani, K. (2021). FabHandWear: An End-to-End Pipeline from Design to Fabrication of Customized Functional Hand Wearables. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 5(2). https://doi.org/10.1145/3463518
Kim, H., Dischler, J.-M., Rushmeier, H., & Benes, B. (2021). Edge-based procedural textures. The Visual Computer. https://doi.org/10.1007/s00371-021-02212-4
Wu, F., Gazo, R., Benes, B., & Haviarova, E. (2021). Deep BarkID: a portable tree bark identification system by knowledge distillation. European Journal of Forest Research. https://doi.org/10.1007/s10342-021-01407-7
Deva, A., Krs, V., Robison, L., Adorf, C., Benes, B., Glotzer, S. C., & Garcia, E. (2021). Data Driven Analytics of Porous Battery Microstructures. Energy & Environmental Science, 2485–2493. https://doi.org/10.1039/D1EE00454A
Wu, F., Gazo, R., Haviarova, E., & Benes, B. (2021). Wood identification based on longitudinal section images by using deep learning. Wood Science and Technology, 55, 553–563. https://doi.org/10.1007/s00226-021-01261-1
Walsh, Y., Will, H., Magana, A. J., Yuksel, T., Bryan, L., & Benes, B. (2021). A Learner-Centered Approach for Designing Visuohaptic Simulations for Conceptual Understanding of Truss Structures. Computer Applications in Engineering Education. https://doi.org/10.1002/cae.22410
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). The positivity principle: do positive instructors improve learning from video lectures? Educational Technology Research and Developmen. https://doi.org/10.1007/s11423-021-10057-w
Adamo, N., Benes, B., Mayer, R. E., Lei, X., Wang, Z., Meyer, Z., & Lawson, A. (2021). Multimodal Affective Pedagogical Agents for Different Types of Learners. In D. Russo, T. Ahram, W. Karwowski, G. Di Bucchianico, & R. Taiar (Eds.), Intelligent Human Systems Integration 2021 (pp. 218–224). Springer International Publishing. https://doi.org/10.1007/978-3-030-68017-6_33
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). Do Learners Recognize and Relate to the Emotions Displayed By Virtual Instructors? International Journal of Artificial Intelligence in Education, 114, 1560–4306. https://doi.org/10.1007/s40593-021-00238-2
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). Recognizing the emotional state of human and virtual instructors. Computers in Human Behavior, 114, 106554. https://doi.org/10.1016/j.chb.2020.106554
Zhang, X., Shehata, A., Benes, B., & Aliaga, D. (2021). Automatic Deep Inference of Procedural Cities from Global-Scale Spatial Data. ACM Trans. Spatial Algorithms Syst., 7(2). https://doi.org/10.1145/3423422
Zhang, X., May, C., & Aliaga, D. G. (2020). Synthesis and Completion of Facades from Satellite Imagery. In A. Vedaldi, H. Bischof, T. Brox, & J.-M. Frahm (Eds.), Computer Vision – ECCV 2020 (pp. 573–588). Springer International Publishing.
Ching, J., Mills, G., Aliaga, D. G., Martilli, A., Fung, J., Bechtel, B., Demuzure, M., Middel, A., Neophytou, M., Ren, C., Feddema, J., Masson, V., See, L., Tapper, N., Baklanov, A., Ng, E., Yamagata, Y., Lau, K., & Niyogi, D. (2020, January). The WUDAPT Approach Towards Supporting Multi-Scale Fit for Purpose Intra-Urban Atmospheric Modeling and Analyses Applications.
Zhang, X., May, C., Nishida, G., & Aliaga, D. (2020). Progressive Regularization of Satellite-Based 3D Buildings for Interactive Rendering. Symposium on Interactive 3D Graphics and Games, 1–9. https://doi.org/10.1145/3384382.3384526
Bhatt, M., Kalyanam, R., Nishida, G., He, L., May, C., Niyogi, D., & Aliaga, D. (2020). Design and Deployment of Photo2Building: A Cloud-based Procedural Modeling Tool as a Service. In Practice and Experience in Advanced Research Computing (pp. 132–138). https://doi.org/10.1145/3311790.3396670
Andersen, D., & Popescu, V. (2020). AR Interfaces for Mid-Air 6-DoF Alignment: Ergonomics-Aware Design and Evaluation. 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 289–300. https://doi.org/10.1109/ISMAR50242.2020.00055
Wang, L., Wu, W., Zhou, Z., & Popescu, V. (2020). View Splicing for Effective VR Collaboration. 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 509–519. https://doi.org/10.1109/ISMAR50242.2020.00079
Lin, C., Rojas-Muñoz, E., Cabrera, M. E., Sanchez-Tamayo, N., Andersen, D., Popescu, V., Noguera, J. A. B., Zarzaur, B., Murphy, P., Anderson, K., & others. (2020). How about the mentor? Effective Workspace Visualization in AR Telementoring. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 212–220. https://doi.org/10.1109/VR46266.2020.00040
Cao, A., Wang, L., Liu, Y., & Popescu, V. (2020). Feature Guided Path Redirection for VR Navigation. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 137–145. https://doi.org/10.1109/VR46266.2020.00032
Rojas-Muñoz, E., Lin, C., Sanchez-Tamayo, N., Cabrera, M. E., Andersen, D., Popescu, V., Barragan, J. A., Zarzaur, B., Murphy, P., Anderson, K., & others. (2020). Evaluation of an augmented reality platform for austere surgical telementoring: a randomized controlled crossover study in cricothyroidotomies. NPJ Digital Medicine, 3(1), 1–9. https://doi.org/10.1038/s41746-020-0284-9
Rojas-Muñoz, E., Cabrera, M. E., Lin, C., Andersen, D., Popescu, V., Anderson, K., Zarzaur, B. L., Mullis, B., & Wachs, J. P. (2020). The System for Telementoring with Augmented Reality (STAR): A head-mounted display to improve surgical coaching and confidence in remote areas. Surgery. https://doi.org/10.1016/j.surg.2019.11.008
Rojas-Muñoz, E., Cabrera, M. E., Lin, C., Sánchez-Tamayo, N., Andersen, D., Popescu, V., Anderson, K., Zarzaur, B., Mullis, B., & Wachs, J. P. (2020). Telementoring in Leg Fasciotomies via Mixed-Reality: Clinical Evaluation of the STAR Platform. Military Medicine, 185(Supplement_1), 513–520. https://doi.org/10.1093/milmed/usz234
Masterjohn, J., Milenkovic, V., & Sacks, E. (2020). Constructing the arrangement of algebraic surfaces in a bounding box. In Symposium on Solid and Physical Modeling Posters Proceedings (pp. 10–13).
Asadi, H., Zhou, G., Lee, J. J., Aggarwal, V., & Yu, D. (2020). A computer vision approach for classifying isometric grip force exertion levels. Ergonomics, 63(8), 1010–1026. https://doi.org/10.1080/00140139.2020.1745898
Jung, Y., Heo, Y., Lee, J. J., Deering, A., & Bae, E. (2020). Smartphone-based lateral flow imaging system for detection of food-borne bacteria E. coli O157: H7. Journal of Microbiological Methods, 168, 105800. https://doi.org/10.1016/j.mimet.2019.105800
Guo, J., Jiang, H., Benes, B., Deussen, O., Zhang, X., Lischinski, D., & Huang, H. (2020). Inverse Procedural Modeling of Branching Structures by Inferring L-Systems. ACM Trans. Graph., 39(5). https://doi.org/10.1145/3394105
Graciano, A., Rueda-Ruiz, A. J., Pospisil, A., Bittner, J., & Benes, B. (2020). QuadStack: An Efficient Representation andDirect Rendering of Layered Datasets. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2020.2981565
Krs, V., Mech, R., Gaillard, M., Carr, N., & Benes, B. (2020). PICO: Procedural Iterative Constrained Optimizer for Geometric Modeling. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2020.2995556
Guehl, P., Allegre, R., Dischler, J.-M., Benes, B., & Galin, E. (2020). Semi-Procedural Textures Using Point Process Texture Basis Functions. Computer Graphics Forum, 39(4), 159–171. https://doi.org/10.1111/cgf.14061
Honorable mention from the Best Papers Committee
Krs, V., Haedrich, T., Michels, D. L., Deussen, O., Pirk, S., & Benes, B. (2020). Wind Erosion: Shape Modifications by Interactive Particle-based Erosion and Deposition. In D. L. Michels (Ed.), Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters. The Eurographics Association. https://doi.org/10.2312/sca.20201216
Benes, B., Guan, K., Lang, M., Long, S. P., Lynch, J. P., Marshall-Colón, A., Peng, B., Schnable, J., Sweetlove, L. J., & Turk, M. J. (2020). Multiscale computational models can guide experimentation and targeted measurements for crop improvement. The Plant Journal, 103(1), 21–31. https://doi.org/10.1111/tpj.14722
Kolmanič, S., Strnad, D., Štefan Kohek, Benes, B., Hirst, P., & Žalik, B. (2020). An algorithm for automatic dormant tree pruning. Applied Soft Computing, 106931. https://doi.org/https://doi.org/10.1016/j.asoc.2020.106931
Strnad, D., Štefan Kohek, Benes, B., Kolmanič, S., & Žalik, B. (2020). A framework for multi-objective optimization of virtual tree pruning based on growth simulation. Expert Systems with Applications, 162, 113792. https://doi.org/https://doi.org/10.1016/j.eswa.2020.113792
Gaillard, M., Miao, C., Schnable, J. C., & Benes, B. (2020). Voxel carving-based 3D reconstruction of sorghum identifies genetic determinants of light interception efficiency. Plant Direct, 4(10), e00255. https://doi.org/10.1002/pld3.255
Gaillard, M., Miao, C., Schnable, J., & Benes, B. (2020). Sorghum Segmentation by Skeleton Extraction. In A. Bartoli & A. Fusiello (Eds.), Computer Vision – ECCV 2020 Workshops (pp. 296–311). Springer International Publishing. https://doi.org/10.1007/978-3-030-65414-6_21
Escobar-Castillejos, D., Noguez, J., Bello, F., Neri, L., Magana, A. J., & Benes, B. (2020). A Review of Training and Guidance Systems in Medical Surgery. Applied Sciences, 10(17), 5752. https://doi.org/10.3390/app10175752
Mathew, T., Benes, B., & Aliaga, D. (2020). Interactive Inverse Spatio-Temporal Crowd Motion Design. In Symposium on Interactive 3D Graphics and Games. Association for Computing Machinery. https://doi.org/10.1145/3384382.3384528
Yoo, I., Fišer, M., Hu, K., & Benes, B. (2020). Character Animation in Function Space. The Visual Computer, 1432–2315. https://doi.org/10.1007/s00371-020-01840-6
The Best Paper of GRAPP 2019
Mathew, T., Benes, B., & Aliaga, D. G. (2020). An output-driven approach to design a swarming model for architectural indoor environments. Computers & Graphics, 87, 103–110. https://doi.org/10.1016/j.cag.2020.02.003
Gazo, R., Vanek, J., Abdul-Massih, M., & Benes, B. (2020). A fast pith detection for computed tomography scanned hardwood logs. Computers and Electronics in Agriculture, 170, 105107. https://doi.org/https://doi.org/10.1016/j.compag.2019.105107
Zhou, W., Cheng, J., Lei, X., Benes, B., & Adamo, N. (2020). Deep Learning-Based Emotion Recognition from Real-Time Videos. In M. Kurosu (Ed.), Human-Computer Interaction. Multimodal and Natural Interaction (pp. 321–332). Springer International Publishing. https://doi.org/10.1007/978-3-030-49062-1_22
Cheng, J., Zhou, W., Lei, X., Adamo, N., & Benes, B. (2020). The Effects of Body Gestures and Gender on Viewer’s Perception of Animated Pedagogical Agent’s Emotions. In M. Kurosu (Ed.), Human-Computer Interaction. Multimodal and Natural Interaction (pp. 169–186). Springer International Publishing. https://doi.org/10.1007/978-3-030-49062-1_11
Hauser, H., & Benes, B. (2020). Computer Graphics Forum Editorial. Computer Graphics Forum, 39(1), 5–6. https://doi.org/10.1111/cgf.13901
Bejarano, A., & Hoffmann, C. (2019). A generalized framework for designing topological interlocking configurations. International Journal of Architectural Computing, 17(1), 53–73. https://doi.org/10.1177/1478077119827187
Mathew, C. D. T., Knob, P. R., Musse, S. R., & Aliaga, D. G. (2019). Urban Walkability Design Using Virtual Population Simulation. Computer Graphics Forum, 38(1), 455–469. https://doi.org/10.1111/cgf.13585
Lin, C., Rojas-Muñoz, E., Cabrera, M. E., Sanchez-Tamayo, N., Andersen, D., Popescu, V., Noguera, J. A. B., Zarzaur, B., Murphy, P., Anderson, K., Douglas, T., Griffis, C., & Wachs, J. (2019). Robust High-Level Video Stabilization for Effective AR Telementoring. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1038–1039. https://doi.org/10.1109/VR.2019.8798331
Nishida, G., Bousseau, A., & Aliaga, D. G. (2019). Multi-Pose Interactive Linkage Design. Computer Graphics Forum, 38(2), 277–289. https://doi.org/10.1111/cgf.13637
Mustafa, A. M. E. S., Zhang, X. W., Aliaga, D. G., Bruwier, M., Dewals, B., & Teller, J. (2019). Investigating the Impact of Urban Layout Geometry on Urban Flooding. Proceedings of GEOProcessing 2019, 23–25.
Ching, J., Aliaga, D., Mills, G., Masson, V., See, L., Neophytou, M., Middel, A., Baklanov, A., Ren, C., Ng, E., & others. (2019). Pathway using WUDAPT’s Digital Synthetic City tool towards generating urban canopy parameters for multi-scale urban atmospheric modeling. Urban Climate, 28, 100459. https://doi.org/10.1016/j.uclim.2019.100459
Yaman, U., Dolen, M., & Hoffmann, C. M. (2019). Generation of patterned indentations for additive manufacturing technologies. IISE Transactions, 51(2), 209–217. https://doi.org/10.1080/24725854.2018.1491076
Ahn, Y. J., & Hoffmann, C. (2019). An approximation of geodesic circle passing through three points on an ellipsoid. Journal of Applied Geodesy, 13(4), 329–333. https://doi.org/10.1515/jag-2019-0018
Kappagantula, S. R. K., Adamo-Villani, N., Wu, M.-L., & Popescu, V. (2019). Automatic Deictic Gestures for Animated Pedagogical Agents. IEEE Transactions on Learning Technologies, 13(1), 1–13. https://doi.org/10.1109/TLT.2019.2922134
Andersen, D., Villano, P., & Popescu, V. (2019). AR HMD Guidance for Controlled Hand-Held 3D Acquisition. IEEE Transactions on Visualization and Computer Graphics, 25(11), 3073–3082. https://doi.org/10.1109/TVCG.2019.2932172
Wang, L., Wu, J., Yang, X., & Popescu, V. (2019). Vr exploration assistance through automatic occlusion removal. IEEE Transactions on Visualization and Computer Graphics, 25(5), 2083–2092. https://doi.org/10.1109/TVCG.2019.2898782
Wu, M.-L., & Popescu, V. (2019). RGBD temporal resampling for real-time occlusion removal. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 1–9. https://doi.org/10.1145/3306131.3317025
Wang, L., Zhao, H., Wang, Z., Wu, J., Li, B., He, Z., & Popescu, V. (2019). Occlusion management in vr: A comparative study. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 708–716. https://doi.org/10.1109/VR.2019.8798025
Lin, C., & Popescu, V. (2019). Subpixel Catadioptric Modeling of High Resolution Corneal Reflections. VISIGRAPP (5: VISAPP), 673–683. https://doi.org/10.5220/0007308506730683
Rojas-Muñoz, E., Cabrera, M. E., Andersen, D., Popescu, V., Marley, S., Mullis, B., Zarzaur, B., & Wachs, J. (2019). Surgical telementoring without encumbrance: a comparative study of see-through augmented reality-based approaches. Annals of Surgery, 270(2), 384–389. https://doi.org/10.1097/SLA.0000000000002764
Milenkovic, V., & Sacks, E. (2019). Geometric rounding and feature separation in meshes. Computer-Aided Design, 108, 12–18. https://doi.org/10.1016/j.cad.2018.10.003
Milenkovic, V., Sacks, E., & Butt, N. (2019). Fast Detection of Degenerate Predicates in Free Space Construction. International Journal of Computational Geometry & Applications, 29(03), 219–237. https://doi.org/10.1142/S0218195919500067
Peytavie, A., Dupont, T., Guérin, E., Cortial, Y., Benes, B., Gain, J., & Galin, E. (2019). Procedural Riverscapes. Computer Graphics Forum, 38(7), 35–46. https://doi.org/10.1111/cgf.13814
Galin, E., Guérin, E., Peytavie, A., Cordonnier, G., Cani, M.-P., Benes, B., & Gain, J. (2019). A Review of Digital Terrain Modeling. Computer Graphics Forum, 38(2), 553–577. https://doi.org/10.1111/cgf.13657
Gaillard, M., Benes, B., Guérin, E., Galin, E., Rohmer, D., & Cani, M.-P. (2019). Dendry: A Procedural Model for Dendritic Patterns. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 16:1–16:9. https://doi.org/10.1145/3306131.3317020
Kang, H., Zhang, J., Li, H., Lin, Z., Rhodes, T. J., & Benes, B. (2019). LeRoP: A Learning-Based Modular Robot Photography Framework. In https://arxiv.org/abs/1911.12470.
Shaik, A. R., Brinkman, D., Sankin, I., Ringhofer, C., Krasikov, D., Kang, H., Benes, B., & Vasileska, D. (2019). PVRD-FASP: A Unified Solver for Modeling Carrier and Defect Transport in Photovoltaic Devices. IEEE Journal of Photovoltaics, 9(6), 1602–1613.
Yuksel, T., Walsh, Y., Magana, A. J., Nova, N., Krs, V., Ngambeki, I., Berger, E. J., & Benes, B. (2019). Visuohaptic experiments: Exploring the effects of visual and haptic feedback on students’ learning of friction concepts. Computer Applications in Engineering Education, 27(6), 1376–1401. https://doi.org/10.1002/cae.22157
Rajasekaran, S. D., Kang, H., Benes, B., Čadı́k Martin, Galin, E., Guérin, E., Peytavie, A., & Slavı́k Pavel. (2019). PTRM: Perceived Terrain Realism Metrics. ArXiv Preprint ArXiv:1909.04610.
Wu, F., Gazo, R., Haviarova, E., & Benes, B. (2019). Efficient Project Gradient Descent for Ensemble Adversarial Attack. ArXiv Preprint ArXiv:1906.03333.
Yeum, C. M., Dyke, S. J., Benes, B., Hacker, T., Ramirez, J., Lund, A., & Pujol, S. (2019). Postevent Reconnaissance Image Documentation Using Automated Classification. Journal of Performance of Constructed Facilities, 33(1), 04018103. https://doi.org/10.1061/(ASCE)CF.1943-5509.0001253
Yoo, I., Fišer, M., Hu, K., & Benes, B. (2019). Character Motion in Function Space. GRAPP 2019.
Best Paper of GRAPP 2019
Bejarano, A., & Hoffmann, C. (2018). Topological Interlocking Cylinder Configurations: A Geometric Approach.
Bruwier, M., Mustafa, A., Aliaga, D. G., Archambeau, P., Erpicum, S., Nishida, G., Zhang, X., Pirotton, M., Teller, J., & Dewals, B. (2018). Influence of urban pattern on inundation flow in floodplains of lowland rivers. Science of the Total Environment, 622, 446–458. https://doi.org/10.1016/j.scitotenv.2017.11.325
Ching, J., Mills, G., Bechtel, B., See, L., Feddema, J., Wang, X., Ren, C., Brousse, O., Martilli, A., Neophytou, M., & others. (2018). WUDAPT: An urban weather, climate, and environmental modeling infrastructure for the anthropocene. Bulletin of the American Meteorological Society, 99(9), 1907–1924. https://doi.org/10.1175/BAMS-D-16-0236.1
Demir, I., & Aliaga, D. G. (2018). Guided proceduralization: Optimizing geometry processing and grammar extraction for architectural models. Computers & Graphics, 74, 257–267. https://doi.org/10.1016/j.cag.2018.05.013
Mustafa, A., Wei Zhang, X., Aliaga, D. G., Bruwier, M., Nishida, G., Dewals, B., Erpicum, S., Archambeau, P., Pirotton, M., & Teller, J. (2018). Procedural generation of flood-sensitive urban layouts. Environment and Planning B: Urban Analytics and City Science, 2399808318812458. https://doi.org/10.1177/2399808318812458
Nishida, G., Bousseau, A., & Aliaga, D. G. (2018). Procedural modeling of a building from a single image. Computer Graphics Forum, 37(2), 415–429. https://doi.org/10.1111/cgf.13372
Ching, J., Aliaga, D., Masson, G. M. V., & Hanna, A. (2018). WUDAPT’S NEXT GENERATION OF URBAN CANOPY PARAMETERS FOR ADVANCED MULTI-SCALE WEATHER, CLIMATE AND AIR QUALITY MODELS.
Waddell, P., Garcia-Dorado, I., Maurer, S. M., Boeing, G., Gardner, M., Porter, E., & Aliaga, D. (2018). Architecture for modular microsimulation of real estate markets and transportation. ArXiv Preprint ArXiv:1807.01148.
Ahn, Y. J., & Hoffmann, C. (2018). Sequence of Gn LN polynomial curves approximating circular arcs. Journal of Computational and Applied Mathematics, 341, 117–126. https://doi.org/10.1016/j.cam.2018.03.028
Wang, L., Liang, X., Meng, C., & Popescu, V. (2018). Fast ray-scene intersection for interactive shadow rendering with thousands of dynamic lights. IEEE Transactions on Visualization and Computer Graphics, 25(6), 2242–2254. https://doi.org/10.1109/TVCG.2018.2828422
Andersen, D., & Popescu, V. (2018). An AR-guided system for fast image-based modeling of indoor scenes. 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 501–502. https://doi.org/10.1109/VR.2018.8446560
Wang, L., Zhang, W., Li, N., Zhang, B., & Popescu, V. (2018). Intermediate shadow maps for interactive many-light rendering. The Visual Computer, 34(10), 1415–1426. https://doi.org/10.1007/s00371-017-1449-7
Wu, M.-L., & Popescu, V. (2018). Anchored multiperspective visualization for efficient vr navigation. International Conference on Virtual Reality and Augmented Reality, 240–259. https://doi.org/10.1007/978-3-030-01790-3_15
Andersen, D., & Popescu, V. (2018). HMD-guided image-based modeling and rendering of indoor scenes. International Conference on Virtual Reality and Augmented Reality, 73–93. https://doi.org/10.1007/978-3-030-01790-3_5
Lin, C., Andersen, D., Popescu, V., Rojas-Munoz, E., Cabrera, M. E., Mullis, B., Zarzaur, B., Anderson, K., Marley, S., & Wachs, J. (2018). A first-person mentee second-person mentor AR interface for surgical telementoring. 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 3–8. https://doi.org/10.1109/ISMAR-Adjunct.2018.00021
Wang, L., Cao, A., Li, Z., Yang, X., & Popescu, V. (2018). Effective free field of view scene exploration in vr and ar. 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 97–102. https://doi.org/10.1109/ISMAR-Adjunct.2018.00043
Andersen, D., Lin, C., Popescu, V., Munoz, E. R., Cabrera, M. E., Mullis, B., Zarzaur, B., Marley, S., & Wachs, J. (2018). Augmented visual instruction for surgical practice and training. 2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good), 1–5. https://doi.org/10.1109/VAR4GOOD.2018.8576884
Milenkovic, V., Sacks, E., & Butt, N. (2018). Table Based Detection of Degenerate Predicates in Free Space Construction. 34th International Symposium on Computational Geometry (SoCG 2018), 99, 61:1–61:14. https://doi.org/10.4230/LIPIcs.SoCG.2018.61
Arluck, C., Milenkovic, V., & Sacks, E. (2018). Approximate Free Space Construction and Maximum Clearance Path Planning for a Four Degree of Freedom Robot. In S. Durocher & S. Kamali (Eds.), Proceedings of the 30th Canadian Conference on Computational Geometry, CCCG 2018, August 8-10, 2018, University of Manitoba, Winnipeg, Manitoba, Canada (pp. 223–229).
Masterjohn, J., Milenkovic, V., & Sacks, E. (2018). Finding Intersections of Algebraic curves in a Convex Region using Encasement. In S. Durocher & S. Kamali (Eds.), Proceedings of the 30th Canadian Conference on Computational Geometry, CCCG 2018, August 8-10, 2018, University of Manitoba, Winnipeg, Manitoba, Canada (pp. 91–97).
Cordonnier, G., Cani, M.-P., Benes, B., Braun, J., & Galin, E. (2018). Sculpting Mountains: Interactive Terrain Modeling Based on Subsurface Geology. IEEE Transactions on Visualization and Computer Graphics, 24(5), 1756–1769. https://doi.org/10.1109/TVCG.2017.2689022
Cordonnier, G., Ecormier, P., Galin, E., Gain, J., Benes, B., & Cani, M.-P. (2018). Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches. Computer Graphics Forum, 37(2), 497–509. https://doi.org/10.1111/cgf.13379
Demir, I., Aliaga, D. G., & Benes, B. (2018). Near-convex decomposition and layering for efficient 3D printing. Additive Manufacturing, 21, 383–394. https://doi.org/10.1016/j.addma.2018.03.008
Kang, H., Li, H., Zhang, J., Lu, X., & Benes, B. (2018). FlyCam: Multitouch Gesture Controlled Drone Gimbal Photography. IEEE Robotics and Automation Letters, 3(4), 3717–3724. https://doi.org/10.1109/LRA.2018.2856271
Gazo, R., Wells, L., Krs, V., & Benes, B. (2018). Validation of automated hardwood lumber grading system. Computers and Electronics in Agriculture, 155, 496–500. https://doi.org/https://doi.org/10.1016/j.compag.2018.06.041
Wells, L., Gazo, R., Re, R. D., Krs, V., & Benes, B. (2018). Defect detection performance of automated hardwood lumber grading system. Computers and Electronics in Agriculture, 155, 487–495. https://doi.org/https://doi.org/10.1016/j.compag.2018.09.025
Galicia, J. A. G., & Benes, B. (2018). Improving printing orientation for Fused Deposition Modeling printers by analyzing connected components. Additive Manufacturing, 22, 720–728. https://doi.org/https://doi.org/10.1016/j.addma.2018.06.007
Neri, L., Magana, A. J., Noguez, J., Yoselin, W., Alejandro, G.-N., Victor, R.-R., & Bedrich, B. (2018). Visuo-haptic Simulations to Improve Students’ Understanding of Friction Concepts. 2018 IEEE Frontiers in Education Conference (FIE), 1–6. https://doi.org/10.1109/FIE.2018.8658439
Walsh, Y., Magana, A. J., Quintana, J., Krs, V., Coutinho, G., Berger, E., Ngambeki, I. B., Efendy, E., & Benes, B. (2018). Designing a Visuohaptic Simulation to Promote Graphical Representations and Conceptual Understanding of Structural Analysis. 2018 IEEE Frontiers in Education Conference (FIE), 1–7. https://doi.org/10.1109/FIE.2018.8658885
Skorkovská, V., Kolingerová, I., & Benes, B. (2018). A Simple and Robust Approach to Computation of Meshes Intersection. VISIGRAPP (1: GRAPP), 175–182.
Felkel, P., Magana, A. J., Folta, M., Sears, A. G., & Benes, B. (2018). I3T: Using Interactive Computer Graphics to Teach Geometric Transformations. In F. Post & J. Žára (Eds.), EG 2018 - Education Papers. The Eurographics Association. https://doi.org/10.2312/eged.20181000
Yeum, C. M., Dyke, S., Benes, B., Hacker, T., Ramírez, J., Lund, A., Sim, C., & Pujol, S. (2018). Automating Visual Data Processing to Suupport Post-Earthquake Reconnaissance.
Bruwier, M., Mustafa, A., Aliaga, D., Erpicum, S., Archambeau, P., Nishida, G., Zhang, X., Pirotton, M., Teller, J., & Dewals, B. (2017). Influence of urban patterns on flooding. Proceedings of the 37th IAHR World Congress, 2039–2047.
Garcia-Dorado, I., Aliaga, D. G., Bhalachandran, S., Schmid, P., & Niyogi, D. (2017). Fast weather simulation for inverse procedural design of 3d urban models. ACM Transactions on Graphics (TOG), 36(2), 1–19. https://doi.org/10.1145/2999534
Wu, M.-L., & Popescu, V. (2017). Efficient VR and AR navigation through multiperspective occlusion management. IEEE Transactions on Visualization and Computer Graphics, 24(12), 3069–3080. https://doi.org/10.1109/TVCG.2017.2778249
Cook, S. W., Friedman, H. S., Duggan, K. A., Cui, J., & Popescu, V. (2017). Hand gesture and mathematics learning: lessons from an Avatar. Cognitive Science, 41(2), 518–535. https://doi.org/10.1111/cogs.12344
Hanau, E., & Popescu, V. (2017). Motionreader: visual acceleration cues for alleviating passenger e-reader motion sickness. Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications Adjunct, 72–76. https://doi.org/10.1145/3131726.3131741
Cui, J., Popescu, V., Adamo-Villani, N., Cook, S. W., Duggan, K. A., & Friedman, H. S. (2017). Animation stimuli system for research on instructor gestures in education. IEEE Computer Graphics and Applications, 37(4), 72–83. https://doi.org/10.1109/MCG.2017.3271471
Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Mullis, B., Marley, S., Gomez, G., & Wachs, J. P. (2017). An augmented reality-based approach for surgical telementoring in austere environments. Military Medicine, 182(suppl_1), 310–315. https://doi.org/10.7205/MILMED-D-16-00051
Xie, N., Wang, L., & Popescu, V. (2017). Non-redundant rendering for efficient multi-view scene discretization. The Visual Computer, 33(12), 1555–1569. https://doi.org/10.1007/s00371-016-1300-6
Sacks, E., Butt, N., & Milenkovic, V. (2017). Robust free space construction for a polyhedron with planar motion. Computer-Aided Design, 90C, 18–26. https://doi.org/10.1016/j.cad.2017.05.017
Krs, V., Yumer, E., Carr, N., Benes, B., & Měch Radomı́r. (2017). Skippy: Single View 3D Curve Interactive Modeling. ACM Trans. Graph., 36(4), 128:1–128:12. https://doi.org/10.1145/3072959.3073603
Pirk, S., Krs, V., Hu, K., Rajasekaran, S. D., Kang, H., Yoshiyasu, Y., Benes, B., & Guibas, L. J. (2017). Understanding and Exploiting Object Interaction Landscapes. ACM Trans. Graph., 36(3). https://doi.org/10.1145/3083725
Guérin, É., Digne, J., Galin, É., Peytavie, A., Wolf, C., Benes, B., & Martinez Benoı̂t. (2017). Interactive Example-based Terrain Authoring with Conditional Generative Adversarial Networks. ACM Trans. Graph., 36(6), 228:1–228:13. https://doi.org/10.1145/3130800.3130804
Hu, K., Yan, D., Bommes, D., Alliez, P., & Benes, B. (2017). Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement. IEEE Transactions on Visualization and Computer Graphics, 23(12), 2560–2573. https://doi.org/10.1109/TVCG.2016.2632720
Hädrich, T., Benes, B., Deussen, O., & Pirk, S. (2017). Interactive modeling and authoring of climbing plants. Computer Graphics Forum, 36(2), 49–61. https://doi.org/10.1111/cgf.13106
Honorable mention from the Best Papers Committee
Abdul-Massih, M., Yoo, I., & Benes, B. (2017). Motion Style Retargeting to Characters With Different Morphologies. Computer Graphics Forum, 36(6), 86–99. https://doi.org/10.1111/cgf.12860
Lee, T.-Y., Patil, S., Ramalingam, S., Taguchi, Y., & Benes, B. (2017). Barcode: Global Binary Patterns for Fast Visual Inference. 2017 International Conference on 3D Vision (3DV), 630–639. https://doi.org/10.1109/3DV.2017.00077
Marshall-Colon, A., Long, S. P., Allen, D. K., Allen, G., Beard, D. A., Benes, B., von Caemmerer, S., Christensen, A. J., Cox, D. J., Hart, J. C., Hirst, P. M., Kannan, K., Katz, D. S., Lynch, J. P., Millar, A. J., Panneerselvam, B., Price, N. D., Prusinkiewicz, P., Raila, D., … Zhu, X.-G. (2017). Crops In Silico: Generating Virtual Crops Using an Integrative and Multi-scale Modeling Platform. Frontiers in Plant Science, 8, 786. https://doi.org/10.3389/fpls.2017.00786
Fišer, M., Ravi, J., Benes, B., Shi, B., & Hirst, P. (2017). IMapple: a source-sink developmental model for’Golden Delicious’ apple trees. Acta Hortic, 51–60. https://doi.org/doi.org/10.17660/ActaHortic.2017.1160.8
Yuksel, T., Walsh, Y., Krs, V., Benes, B., Ngambeki, I. B., Berger, E. J., & Magana, A. J. (2017). Exploration of affordances of visuo-haptic simulations to learn the concept of friction. 2017 IEEE Frontiers in Education Conference (FIE), 1–9. https://doi.org/10.1109/FIE.2017.8190471
Yeum, C. M., Dyke, S. J., Benes, B., Hacker, T., Ramirez, J., Lund, A., & Pujol, S. (2017). Rapid, Automated Post-Event Image Classification and Documentation. 7th Int’l Conference on Advances in Experimental Structural Engineering.
Magana, A., Sanchez, K., Shaikh, U., Jones, G., Tan, H., Guayaquil, A., & Benes, B. (2017). Exploring Multimedia Principles for Supporting Conceptual Learning of Electricity and Magnetism with Visuohaptic Simulations. Computers in Education Journal, 8(2), 9–23.
Shaikh, U. A. S., Magana, A. J., Neri, L., Escobar-Castillejos, D., Noguez, J., & Benes, B. (2017). Undergraduate students’ conceptual interpretation and perceptions of haptic-enabled learning experiences. International Journal of Educational Technology in Higher Education, 14(1), 15. https://doi.org/10.1186/s41239-017-0053-2
Benes, B., Kasik, D. J., Li, W., & Zhang, H. (2017). Computational Design and Fabrication. IEEE Computer Graphics and Applications, 37(3), 32–33. https://doi.org/10.1109/MCG.2017.50
Demir, I., Aliaga, D. G., & Benes, B. (2017). Proceduralization of urban models. 2017 25th Signal Processing and Communications Applications Conference (SIU), 1–4. https://doi.org/10.1109/SIU.2017.7960418
Walsh, Y., Magana, A. J., Yuksel, T., Krs, V., Ngambeki, I. B., Berger, E. J., & Benes, B. (2017). Identifying Affordances of Physical Manipulative Tools for the Design of Visuo-haptic Simulations. 2017 ASEE Annual Conference & Exposition.
Yang, L., Niyogi, D., Tewari, M., Aliaga, D., Chen, F., Tian, F., & Ni, G. (2016). Contrasting impacts of urban forms on the future thermal environment: example of Beijing metropolitan area. Environmental Research Letters, 11(3), 034018. https://doi.org/10.1088/1748-9326/11/3/034018
Nishida, G., Garcia-Dorado, I., & Aliaga, D. G. (2016). Example-driven procedural urban roads. Computer Graphics Forum, 35(6), 5–17. https://doi.org/10.1111/cgf.12728
Fudos, I., Hoffmann, C. M., Joan Arinyo, R., & others. (2016). Tree-decomposable and underconstrained geometric constraint problems.
Yaman, U., Butt, N., Sacks, E., & Hoffmann, C. (2016). Slice coherence in a query-based architecture for 3D heterogeneous printing. Computer-Aided Design, 75, 27–38. https://doi.org/10.1016/j.cad.2016.02.005
Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Gomez, G., Marley, S., Mullis, B., & Wachs, J. P. (2016). Medical telementoring using an augmented reality transparent display. Surgery, 159(6), 1646–1653. https://doi.org/10.1016/j.surg.2015.12.016
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Benes, B., Massih, M. A., Jarvis, P., Aliaga, D. G., & Vanegas, C. A. (2011). Urban Ecosystem Design. Symposium on Interactive 3D Graphics and Games, 167–174. https://doi.org/10.1145/1944745.1944773
Abdul-Massih, M., Benes, B., Zhang, T., Platzer, C., Leavenworth, W., Zhuo, H., García, E. R., & Liang, Z. (2011). Augmenting Heteronanostructure Visualization with Haptic Feedback. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, S. Wang, K. Kyungnam, B. Benes, K. Moreland, C. Borst, S. DiVerdi, C. Yi-Jen, & J. Ming (Eds.), Advances in Visual Computing (pp. 627–636). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-24031-7_63
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Law, A. J., Aliaga, D. G., & Majumder, A. (2010). Projector placement planning for high quality visualizations on real-world colored objects. IEEE Transactions on Visualization and Computer Graphics, 16(6), 1633–1641. https://doi.org/10.1109/TVCG.2010.189
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Vanegas, C. A., Aliaga, D. G., Wonka, P., Müller, P., Waddell, P., & Watson, B. (2010). Modelling the appearance and behaviour of urban spaces. Computer Graphics Forum, 29(1), 25–42. https://doi.org/10.1111/j.1467-8659.2009.01535.x
Aliaga, D. G., & Xu, Y. (2010). A self-calibrating method for photogeometric acquisition of 3D objects. IEEE Transactions on Pattern Analysis and Machine Intelligence, 32(4), 747–754. https://doi.org/10.1109/TPAMI.2009.202
Cui, J., Rosen, P., Popescu, V., & Hoffmann, C. (2010). A curved ray camera for handling occlusions through continuous multiperspective visualization. IEEE Transactions on Visualization and Computer Graphics, 16(6), 1235–1242. https://doi.org/10.1109/TVCG.2010.127
Kim, S., Hoffmann, C., & Ramachandran, V. (2010). Analyzing the parameters of prey-predator models for simulation games. International Conference on Entertainment Computing, 216–223. https://doi.org/10.1007/978-3-642-15399-0_20
Sellamani, S., Muthuganapathy, R., Kalyanaraman, Y., Murugappan, S., Goyal, M., Ramani, K., & Hoffman, C. M. (2010). PCS: prominent cross-sections for mesh models. Computer-Aided Design and Applications, 7(4), 601–620. https://doi.org/10.3722/cadaps.2010.601-620
Popescu, V., Rosen, P., Arns, L., Tricoche, X., Wyman, C., & Hoffmann, C. M. (2010). The general pinhole camera: Effective and efficient nonuniform sampling for visualization. IEEE Transactions on Visualization and Computer Graphics, 16(5), 777–790. https://doi.org/10.1109/TVCG.2010.22
Chiang, C.-S., Hoffmann, C. M., & Rosen, P. (2010). Hardware assistance for constrained circle constructions I: sequential problems. Computer-Aided Design and Applications, 7(1), 17–32.
Chiang, C.-S., Hoffmann, C. M., & Rosen, P. (2010). Hardware Assistance for Constrained Circle Constructions II: Cluster Merging Problems. Computer-Aided Design and Applications, 7(1), 33–44.
Milenkovic, V., & Sacks, E. (2010). Two approximate Minkowski sum algorithms. International Journal of Computational Geometry & Applications, 20(04), 485–509. https://doi.org/10.1142/S0218195910003402
Sanderson, A., Chen, G., Tricoche, X., Pugmire, D., Kruger, S., & Breslau, J. (2010). Analysis of recurrent patterns in toroidal magnetic fields. IEEE Transactions on Visualization and Computer Graphics, 16(6), 1431–1440. https://doi.org/10.1109/TVCG.2010.133
Andrysco, N., & Tricoche, X. (2010). Matrix trees. Computer Graphics Forum, 29(3), 963–972. https://doi.org/10.1111/j.1467-8659.2009.01709.x
Hlawitschka, M., Garth, C., Tricoche, X., Kindlmann, G., Scheuermann, G., Joy, K. I., & Hamann, B. (2010). Direct visualization of fiber information by coherence. International Journal of Computer Assisted Radiology and Surgery, 5(2), 125–131. https://doi.org/10.1007/s11548-009-0302-5
Barakat, S., & Tricoche, X. (2010). An image-based approach to interactive crease extraction and rendering. Procedia Computer Science, 1(1), 1709–1718. https://doi.org/10.1016/j.procs.2010.04.192
Málková, M., Parus, J., Kolingerová, I., & Benes, B. (2010). An intuitive polygon morphing. The Visual Computer, 26(3), 205–215. https://doi.org/10.1007/s00371-009-0396-3
Vanegas, C. A., Aliaga, D. G., & Benes, B. (2010). Building reconstruction using manhattan-world grammars. Computer Vision and Pattern Recognition (CVPR), 2010 IEEE Conference On, 358–365. https://doi.org/10.1109/CVPR.2010.5540190
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Andrysco, N., Gurney, K. R., Benes, B., & Corbin, K. (2009). Visual Exploration of the Vulcan CO2 Data. IEEE Computer Graphics and Applications, 29(1), 6–11. https://doi.org/10.1109/MCG.2009.19
Stava, O., Benes, B., & Krivanek, J. (2009). Interactive Hydraulic Erosion on the GPU. In W. Engel (Ed.), ShaderX 7 - Advanced Rendering Techniques. Oxford University Press.
Vanegas, C. A., Aliaga, D. G., Benes, B., & Waddell, P. A. (2009). Interactive Design of Urban Spaces Using Geometrical and Behavioral Modeling. ACM SIGGRAPH Asia 2009 Papers. https://doi.org/10.1145/1661412.1618457
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Benes, B., Andrysco, N., & Št’ava, O. (2009). Interactive Modeling of Virtual Ecosystems. Proceedings of the Fifth Eurographics Conference on Natural Phenomena, 9–16. https://doi.org/10.5555/2381692.2381694
Vanegas, C. A., Aliaga, D. G., Benes, B., & Waddell, P. (2009). Visualization of Simulated Urban Spaces: Inferring Parameterized Generation of Streets, Parcels, and Aerial Imagery. IEEE Transactions on Visualization and Computer Graphics, 15(3), 424–435. https://doi.org/10.1109/TVCG.2008.193
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Irfanoglu, A., & Hoffmann, C. M. (2008). Engineering perspective of the collapse of WTC-I. Journal of Performance of Constructed Facilities, 22(1), 62–67. https://doi.org/10.1061/(ASCE)0887-3828(2008)22:1(62)
Kuzminykh, A., & Hoffmann, C. (2008). On validating STEP product data exchange. Computer-Aided Design, 40(2), 133–138. https://doi.org/10.1016/j.cad.2007.09.004
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Garth, C., Wiebel, A., Tricoche, X., Joy, K., & Scheuermann, G. (2008). Lagrangian visualization of flow-embedded surface structures. Computer Graphics Forum, 27(3), 1007–1014. https://doi.org/10.1111/j.1467-8659.2008.01236.x
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Tricoche, X., MacLeod, R., & Johnson, C. R. (2008). Visual analysis of bioelectric fields. In Visualization in Medicine and Life Sciences (pp. 205–220). Springer. https://doi.org/10.1007/978-3-540-72630-2_12
Garth, C., Tricoche, X., Wiebel, A., & Joy, K. (2008). On the role of domain-specific knowledge in the visualization of technical flows.
Aliaga, D. G., Benes, B., Vanegas, C. A., & Andrysco, N. (2008). Interactive Reconfiguration of Urban Layouts. IEEE Computer Graphics and Applications, 28(03), 38–47. https://doi.org/10.1109/MCG.2008.55
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Andrysco, N., Benes, B., & Gurney, K. (2008). Interactive poster: Visual analytic techniques for CO2 emissions and concentrations in the United States. 2008 IEEE Symposium on Visual Analytics Science and Technology, 173–174. https://doi.org/10.1109/VAST.2008.4677372
Štava, O., Benes, B., Brisbin, M., & Křivánek, J. (2008). Interactive Terrain Modeling Using Hydraulic Erosion. Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 201–210. https://doi.org/10.5555/1632592.1632622
Aliaga, D. G., Vanegas, C. A., & Benes, B. (2008). Interactive Example-Based Urban Layout Synthesis. ACM SIGGRAPH Asia 2008 Papers. https://doi.org/10.1145/1457515.1409113
Sundaram, V., Ru, Y., Benes, B., Zhao, L., Song, X. C., Park, T., Bertoline, G., & Huber, M. (2008). An integrated system for near real-time 3d visualization of nexrad level ii data using teragrid. TeraGrid 2008 Conference.
Andrysco, N., Beneš, B., & Brisbin, M. (2008). Permeable and absorbent materials in fluid simulations. EUROGRAPHICS/ACM SIGGRAPH Symposium on Computer Animation.
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Xu, Y., & Aliaga, D. G. (2007). Dense depth and color acquisition of repetitive motions. Sixth International Conference on 3-D Digital Imaging and Modeling (3DIM 2007), 141–148. https://doi.org/10.1109/3DIM.2007.20
Xu, Y., & Aliaga, D. G. (2007). Robust pixel classification for 3d modeling with structured light. Proceedings of Graphics Interface 2007, 233–240. https://doi.org/10.1145/1268517.1268556
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Aliaga, D. G., Rosen, P. A., & Bekins, D. R. (2007). Style grammars for interactive visualization of architecture. IEEE Transactions on Visualization and Computer Graphics, 13(4), 786–797. https://doi.org/10.1109/TVCG.2007.1024
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Dondera, R., Jia, C., Popescu, V., Nita-Rotaru, C., Dark, M., & York, C. S. (2007). Virtual classroom extension for effective distance education. IEEE Computer Graphics and Applications, 28(1), 64–74. https://doi.org/10.1109/MCG.2008.19
Popescu, V., & Hoffmann, C. (2007). CAD visualization by outsourcing. Computer-Aided Design and Applications, 4(1-4), 89–98. https://doi.org/10.1080/16864360.2007.10738529
Mo, Q., Popescu, V., & Wyman, C. (2007). The soft shadow occlusion camera. 15th Pacific Conference on Computer Graphics and Applications (PG’07), 189–198. https://doi.org/10.1109/PG.2007.23
Dark, M. J., York, C. S., Popescu, V., & Nita-Rotaru, C. (2007). Evaluating interactivity and presence in an online distance learning system. 2007 37th Annual Frontiers In Education Conference-Global Engineering: Knowledge Without Borders, Opportunities Without Passports, T2D–24. https://doi.org/10.1109/FIE.2007.4417854
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Milenkovic, V., & Sacks, E. (2007). An approximate arrangement algorithm for semi-algebraic curves. International Journal of Computational Geometry & Applications, 17(02), 175–198. https://doi.org/10.1142/S021819590700229X
Milenkovic, V., & Sacks, E. (2007). A monotonic convolution for Minkowski sums. International Journal of Computational Geometry & Applications, 17(04), 383–396. https://doi.org/10.1142/S0218195907002392
Garth, C., Laramee, R. S., Tricoche, X., Schneider, J., & Hagen, H. (2007). Extraction and visualization of swirl and tumble motion from engine simulation data. In Topology-based Methods in Visualization (pp. 121–135). Springer. https://doi.org/10.1007/978-3-540-70823-0_9
Kindlmann, G., Tricoche, X., & Westin, C.-F. (2007). Delineating white matter structure in diffusion tensor MRI with anisotropy creases. Medical Image Analysis, 11(5), 492–502. https://doi.org/10.1016/j.media.2007.07.005
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Foldes, D., & Benes, B. (2007). Occlusion-Based Snow Accumulation Simulation. In J. Dingliana & F. Ganovelli (Eds.), Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007). The Eurographics Association. https://doi.org/10.2312/PE/vriphys/vriphys07/035-041
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Zhang, J., Aliaga, D. G., Boutin, M., & Insley, R. (2006). Angle independent bundle adjustment refinement. Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT’06), 1108–1116. https://doi.org/10.1109/3DPVT.2006.30
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Popescu, V., & Aliaga, D. (2006). The depth discontinuity occlusion camera. Proceedings of the 2006 Symposium on Interactive 3D Graphics and Games, 139–143. https://doi.org/10.1145/1111411.1111436
Bekins, D., Yost, S., Garrett, M., Deutsch, J., Htay, W. M., Xu, D., & Aliaga, D. (2006). Mixed reality tabletop (MRT): A low-cost teleconferencing framework for mixed-reality applications. IEEE Virtual Reality Conference (VR 2006), 245–248. https://doi.org/10.1109/VR.2006.100
Aliaga, D., Xu, Y., & Popescu, V. (2006). Lag camera: A moving multi-camera array for scene-acquisition. JVRB-Journal of Virtual Reality and Broadcasting, 3(10). https://doi.org/10.20385/1860-2037/3.2006.10
Boutin, M., Zhang, J., & Aliaga, D. G. (2006). Improving the numerical stability of structure from motion by algebraic elimination. Computational Imaging IV, 6065, 60650M. https://doi.org/10.1117/12.659454
Aliaga, D. G., Rodriguez-Rivera, G., & Xu, D. (2006). A Collaborative Undergraduate Course for Pen-based Computing using Tablet PCs.
Aliaga, D. G., Rosen, P., Popescu, V., & Carlbom, I. (2006). Image warping for compressing and spatially organizing a dense collection of images. Signal Processing: Image Communication, 21(9), 755–769. https://doi.org/10.1016/j.image.2006.07.005
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Hoffmann, C. M. (2006). Summary of basic 2D constraint solving. International Journal of Product Lifecycle Management, 1(2), 143–149. https://doi.org/10.1504/IJPLM.2006.008674
Hoffmann, C. M., Pizlo, Z., Popescu, V. S., & Rosen, P. (2006). Study of the perception of three-dimensional spatial relations for a volumetric display. Journal of Electronic Imaging, 15(3), 033002. https://doi.org/10.1117/1.2234321
Popescu, V., Mei, C., Dauble, J., & Sacks, E. (2006). Reflected-scene impostors for realistic reflections at interactive rates. Computer Graphics Forum, 25(3), 313–322. https://doi.org/10.1111/j.1467-8659.2006.00950.x
Popescu, V., Dauble, J., Mei, C., & Sacks, E. (2006). An efficient error-bounded general camera model. Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT’06), 121–128. https://doi.org/10.1109/3DPVT.2006.26
Bahmutov, G., Popescu, V., & Mudure, M. (2006). Efficient large scale acquisition of building interiors. Computer Graphics Forum, 25(3), 655–662. https://doi.org/10.1111/j.1467-8659.2006.00985.x
Popescu, V., & Rosen, P. (2006). Forward rasterization. ACM Transactions on Graphics (TOG), 25(2), 375–411. https://doi.org/10.1145/1138450.1138460
Popescu, V., Sacks, E., & Mei, C. (2006). Sample-based cameras for feed forward reflection rendering. IEEE Transactions on Visualization and Computer Graphics, 12(6), 1590–1600. https://doi.org/10.1109/TVCG.2006.103
Kyung, M.-H., & Sacks, E. (2006). Robust parameter synthesis for planar higher pair mechanical systems. Computer-Aided Design, 38(5), 518–530. https://doi.org/10.1016/j.cad.2006.01.004
Yang, J., & Sacks, E. (2006). RRT path planner with 3DOF local planner. Proceedings 2006 IEEE International Conference on Robotics and Automation, 2006. ICRA 2006., 145–149. https://doi.org/10.1109/ROBOT.2006.1641175
Kindlmann, G., Tricoche, X., & Westin, C.-F. (2006). Anisotropy creases delineate white matter structure in diffusion tensor MRI. International Conference on Medical Image Computing and Computer-Assisted Intervention, 126–133. https://doi.org/10.1007/11866565_16
Wolters, C. H., Anwander, A., Tricoche, X., Weinstein, D., Koch, M. A., & Macleod, R. S. (2006). Influence of tissue conductivity anisotropy on EEG/MEG field and return current computation in a realistic head model: a simulation and visualization study using high-resolution finite element modeling. NeuroImage, 30(3), 813–826. https://doi.org/10.1016/j.neuroimage.2005.10.014
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Li, G.-S., Tricoche, X., & Hansen, C. D. (2006). GPUFLIC: Interactive and Accurate Dense Visualization of Unsteady Flows. EuroVis, 29–34.
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Hartman, C., & Benes, B. (2006). Autonomous boids. Computer Animation and Virtual Worlds, 17(3‐4), 199–206. https://doi.org/10.1002/cav.123
Benes, B., Těšínský, V., Hornyš, J., & Bhatia, S. K. (2006). Hydraulic erosion. Computer Animation and Virtual Worlds, 17(2), 99–108. https://doi.org/10.1002/cav.77
Adamo-Villani, N., Benes, B., Brisbin, M., & Hyland, B. (2006). A Natural Interface for Sign Language Mathematics. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, P. Remagnino, A. Nefian, G. Meenakshisundaram, V. Pascucci, J. Zara, J. Molineros, H. Theisel, & T. Malzbender (Eds.), Advances in Visual Computing (pp. 70–79). Springer Berlin Heidelberg. https://doi.org/10.1007/11919476_8
Rogers, T. J., Benes, B., & Bertoline, G. (2006). Towards a Modular Network-Distributed Mixed-Reality Learning Space System. In G. Bebis, R. Boyle, B. Parvin, D. Koracin, P. Remagnino, A. Nefian, G. Meenakshisundaram, V. Pascucci, J. Zara, J. Molineros, H. Theisel, & T. Malzbender (Eds.), Advances in Visual Computing (pp. 637–646). Springer Berlin Heidelberg. https://doi.org/10.1007/11919629_64
Benes, B., Dorjgotov, E., Arns, L., & Bertoline, G. (2006). Granular material interactive manipulation: Touching sand with haptic feedback. Journal of WSCG, 295–304.
Kolingerová, I., März, P., & Benes, B. (2006). Tensor Product Surfaces as Rewriting Process. Proceedings of the 22nd Spring Conference on Computer Graphics, 107–112. https://doi.org/10.1145/2602161.2602173
Benes, B. (2006). Physically-Based Hydraulic Erosion. Proceedings of the 22nd Spring Conference on Computer Graphics, 17–22. https://doi.org/10.1145/2602161.2602163
Bekins, D., & Aliaga, D. G. (2005). Build-by-number: Rearranging the real world to visualize novel architectural spaces. VIS 05. IEEE Visualization, 2005., 143–150. https://doi.org/10.1109/VISUAL.2005.1532789
Aliaga, D. G., & Carlbom, I. (2005). A spatial image hierarchy for compression in image-based-rendering. IEEE International Conference on Image Processing 2005, 1, I–609. https://doi.org/10.1109/ICIP.2005.1529824
Hoffmann, C. M. (2005). Constraint-based computer-aided design.
Hoffmann, C. M., & Stewart, N. F. (2005). Accuracy and semantics in shape-interrogation applications. Graphical Models, 67(5), 373–389. https://doi.org/10.1016/j.gmod.2005.01.001
Hoffmann, C., Sameh, A., & Grama, A. (2005). High-Fidelity simulation of large-scale structures. International Conference on Computational Science, 664–671. https://doi.org/10.1007/11428848_86
Popescu, V., & Hoffmann, C. (2005). Fidelity in visualizing large-scale simulations. Computer-Aided Design, 37(1), 99–107. https://doi.org/10.1016/j.cad.2004.05.005
Carbunar, B., Ramanathan, M. K., Koyuturk, M., Hoffmann, C. M., & Grama, A. Y. (2005). Redundant-reader elimination in RFID systems. https://doi.org/10.1109/SAHCN.2005.1557073
Hoffmann, C. M., & Joan-Arinyo, R. (2005). A brief on constraint solving. Computer-Aided Design and Applications, 2(5), 655–663. https://doi.org/10.1080/16864360.2005.10738330
Mei, C., Popescu, V., & Sacks, E. (2005). The occlusion camera. Computer Graphics Forum, 24(3), 335–342. https://doi.org/10.1111/j.1467-8659.2005.00858.x
JOSKOWICZ, L., & SACKS, E. (2005). ROBUST KINEMATIC DESIGN OF PLANAR ASSEMBLIES.
Benes, B., & Villanueva, N. G. (2005). GI-COLLIDE: Collision Detection with Geometry Images. Proceedings of the 21st Spring Conference on Computer Graphics, 95–102. https://doi.org/10.1145/1090122.1090139
Espinosa, E. D., Noguez, J., Benes, B., & Bueno, A. (2005). POLizied E-Learning Using Contract Management. Comput. Educ., 45(1), 75–103. https://doi.org/10.1016/j.compedu.2004.04.012
Benes, B., & Arriaga, X. (2005). Table Mountains by Virtual Erosion. In P. Poulin & E. Galin (Eds.), Eurographics Workshop on Natural Phenomena. The Eurographics Association. https://doi.org/10.2312/NPH/NPH05/033-039
Dvorak, J., Hamata, V., Skacilik, J., & Benes, B. (2005). Boosting up architectural design education with virtual reality. CEMVR, 5, 95–200.
Hernández, E., & Benes, B. (2005). Robin Hood’s Algorithm for Time-Critical Level of Detail. Computer Graphics and Applications (Graphi Con’2005), Fifteenth International Conference.
Hoffmann, C. M. (2004). CRC Handbook of Discrete and Computational Geometry, chapter Solid Modeling. CRC Press LLC, Boca Raton, FL.
Kim, Y. J., & Hoffmann, C. M. (2004). Dynamic proximity calculations for situation awareness. Naval Research Logistics (NRL), 51(2), 166–192. https://doi.org/10.1002/nav.10108
Rosen, P., Pizlo, Z., Hoffmann, C., & Popescu, V. S. (2004). Perception of 3D spatial relations for 3D displays. Stereoscopic Displays and Virtual Reality Systems XI, 5291, 9–16. https://doi.org/10.1117/12.525530
Hoffmann, C., Popescu, V., Kilic, S., & Sozen, M. (2004). Modeling, simulation and visualization: the Pentagon on September 11th. Computing in Science & Engineering, 6(1), 52–60. https://doi.org/10.1109/MCISE.2004.1255821
Gao, X.-S., Hoffmann, C. M., & Yang, W.-Q. (2004). Solving spatial basic geometric constraint configurations with locus intersection. Computer-Aided Design, 36(2), 111–122. https://doi.org/10.1016/S0010-4485(03)00056-3
Hoffmann, C., Popescu, V., Kilic, S., & Sozen, M. (2004). Integrating modeling, simulation, and visualization. Computers in Science & Engineering, 6(1), 52–60.
Bahmutov, G., Popescu, V., & Sacks, E. (2004). Depth Enhanced Panoramas. IEEE Visualization, 11. https://doi.org/10.2312/vvg.20051017
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Popescu, V., Sacks, E., & Bahmutov, G. (2004). Interactive Point-Based Modeling from Dense Color and Sparse Depth. SPBG, 69–76. https://doi.org/10.2312/SPBG/SPBG04/069-076
Popescu, V., Sacks, E., & Ganiji, A. (2004). Challenges and advances in interactive modeling. IS&T/SPIE 16th International Symposium Electronic Imaging: Science and Technology.
Zara, J., Benes, B., & Rodarte, R. R. (2004). Virtual campeche: A Web based virtual three-dimensional tour. Proceedings of the Fifth Mexican International Conference in Computer Science, 2004. ENC 2004., 133–140. https://doi.org/10.1109/ENC.2004.1342598
Benes, B., & Roa, T. (2004). Simulating desert scenery. Journal of WSCG.
Benes, B., & Guerrero, J. M. S. (2004). Clustering in virtual plant ecosystems. WSCG SHORT Communication Papers Proceedings.
Žára Jiřı́, Benes, B., Sochor Jiřı́, & Felkel, P. (2004). Modernı́ počı́tačová grafika. Computer press.
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Aliaga, D. G., & Carlbom, I. (2003). Fiducial Planning for Error-Bounded Pose Estimation of a Panoramic Camera in Large Environments. Special Issue of IEEE Robotics and Automation Magazine: Panoramic Robotics.
Hoffmann, C. M., & Yang, W. (2003). Compliant Motion Constraints. In Computer Mathematics (pp. 1–16). World Scientific. https://doi.org/10.1142/9789812704436_0001
Ramani, K., Agrawal, A., and, Babu, M., & Hoffmann, C. (2003). CADDAC: Multi-client collaborative shape design system with server-based geometry kernel. J. Comput. Inf. Sci. Eng., 3(2), 170–173. https://doi.org/10.1115/1.1582882
Kim, Y. J., & Hoffmann, C. M. (2003). Enhanced battlefield visualization for situation awareness. Computers & Graphics, 27(6), 873–885. https://doi.org/10.1016/j.cag.2003.08.006
Popescu, V., Hoffmann, C., Kilic, S., Sozen, M., & Meador, S. (2003). Producing high-quality visualizations of large-scale simulation. IEEE Visualization, 2003. VIS 2003., 575–580. https://doi.org/10.1109/VISUAL.2003.1250422
Wu, J., Rajwa, B., Filmer, D. L., Hoffmann, C. M., Yuan, B., Chiang, C., Sturgis, J., & Robinson, J. P. (2003). Automated quantification and reconstruction of collagen matrix from 3D confocal datasets. Journal of Microscopy, 210(2), 158–165. https://doi.org/10.1046/j.1365-2818.2003.01191.x
Popescu, V., Sacks, E., & Bahmutov, G. (2003). The modelcamera: a hand-held device for interactive modeling. Fourth International Conference on 3-D Digital Imaging and Modeling, 2003. 3DIM 2003. Proceedings., 285–292. https://doi.org/10.1109/IM.2003.1240261
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Kim, K.-J., Sacks, E., & Joskowicz, L. (2003). Kinematic analysis of spatial fixed-axis higher pairs using configuration spaces. Computer-Aided Design, 35(3), 279–291. https://doi.org/10.1016/S0010-4485(01)00212-3
Kyung, M.-H., & Sacks, E. (2003). Parameter synthesis of higher kinematic pairs. Computer-Aided Design, 35(6), 567–575. https://doi.org/10.1016/S0010-4485(02)00079-9
Kyung, M.-H., & Sacks, E. (2003). Nonlinear kinematic tolerance analysis of planar mechanical systems. Computer-Aided Design, 35(10), 901–911. https://doi.org/10.1016/S0010-4485(02)00177-X
Sacks, E. (2003). Path planning for planar articulated robots using configuration spaces and compliant motion. IEEE Transactions on Robotics and Automation, 19(3), 381–390. https://doi.org/10.1109/TRA.2003.810237Sa
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Benes, B., & Espinosa, E. D. (2003). Modeling virtual ecosystems with the proactive guidance of agents. Computer Animation and Social Agents, 2003. 16th International Conference On, 126–131. https://doi.org/10.1109/CASA.2003.1199313
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Aliaga, D. G., Funkhouser, T., Yanovsky, D., & Carlbom, I. (2002). Sea of images. IEEE Visualization, 2002. VIS 2002., 331–338. https://doi.org/10.1109/VISUAL.2002.1183792
Hoffmann, C., & Joan-Arinyo, R. (2002). Parametric Modelling, Handbook of CAGD. Elsevier.
Hoffmann, C. M., & Chiang, C.-S. (2002). Variable-radius circles of cluster merging in geometric constraints: I. translational clusters. Computer-Aided Design, 34(11), 787–797. https://doi.org/10.1016/S0010-4485(01)00139-7
Hoffmann, C. M., & Chiang, C.-S. (2002). Variable-radius circles in cluster merging: II. Rotational clusters. Computer-Aided Design, 34(11), 799–805. https://doi.org/10.1016/S0010-4485(01)00140-3
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Srinivasa, S. S., Baker, C. R., Sacks, E., Reshko, G. B., Mason, M. T., & Erdmann, M. A. (2002). Experiments with nonholonomic manipulation. Proceedings 2002 IEEE International Conference on Robotics and Automation (Cat. No. 02CH37292), 2, 2042–2047. https://doi.org/10.1109/ROBOT.2002.1014841
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Benes, B., & Forsbach, R. (2002). Visual simulation of hydraulic erosion. Journal of WSCG.
Beneš, B. (2002). A stable modeling of large plant ecosystems. Proceedings of the International Conference on Computer Vision and Graphics, 94–101.
Benes, B. (2002). Load Balancing in Parallel Implementation of Hydraulic Erosion Visual Simulations. Second IEEE International Symposium on Advanced Distributed Computing Systems.
Benes, B., & Millán, E. U. (2002). Virtual Climbing Plants Competing for Space. Computer Animation, 33. https://doi.org/10.1109/CA.2002.1017504
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Cohen, J. D., Aliaga, D. G., & Zhang, W. (2001). Hybrid simplification: combining multi-resolution polygon and point rendering. Proceedings Visualization, 2001. VIS’01., 37–539. https://doi.org/10.1109/VISUAL.2001.964491
Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (2001). Decomposition plans for geometric constraint systems, part I: Performance measures for CAD. Journal of Symbolic Computation, 31(4), 367–408. https://doi.org/10.1006/jsco.2000.0402
Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (2001). Decomposition plans for geometric constraint problems, part II: new algorithms. Journal of Symbolic Computation, 31(4), 409–427. https://doi.org/10.1006/jsco.2000.0403
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Hoffmann, C. M., & Kim, K.-J. (2001). Towards valid parametric CAD models. Computer-Aided Design, 33(1), 81–90. https://doi.org/10.1016/S0010-4485(00)00073-7
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Benes, B., & Forsbach, R. (2001). Parallel Implementation of Terrain Erosion Applied to the Surface of Mars. Proceedings of the 1st International Conference on Computer Graphics, Virtual Reality and Visualisation, 53–57. https://doi.org/10.1145/513867.513880
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Hoffmann, C. M., Lomonosov, A., & Sitharam, M. (1999). Planning Geometric constraint decomposition via optimal graph transformations. International Workshop on Applications of Graph Transformations with Industrial Relevance, 309–324. https://doi.org/10.1007/3-540-45104-8_25
Hoffmann, C. M., & Hopcroft, J. E. (1987). Geometric ambiguities in boundary representations. Computer-Aided Design, 19(3), 141–147. https://doi.org/10.1016/0010-4485(87)90198-9
Hoffmann, C. M., Hopcroft, J. E., & Karasick, M. J. (1989). Robust set operations on polyhedral solids. IEEE Computer Graphics and Applications, 9(6), 50–59. https://doi.org/10.1109/38.41469
Hoffmann, C. M. (1992). Modeling the DARPA Diesel Engine in ProEngineer.
Hoffmann, C. M. (1996). How solid is solid modeling? Workshop on Applied Computational Geometry, 1–8. https://doi.org/10.1007/BFb0014475
Kumar, V., Burns, D., Dutta, D., & Hoffmann, C. (1999). A framework for object modeling. Computer-Aided Design, 31(9), 541–556. https://doi.org/10.1016/S0010-4485(99)00051-2
Hoffmann, C. M., & Rossignac, J. R. (1996). A road map to solid modeling. IEEE Transactions on Visualization and Computer Graphics, 2(1), 3–10. https://doi.org/10.1109/2945.489381
Hoffmann, C. M., Hopcroft, J. E., & Karasick, M. S. (1988). Towards implementing robust geometric computations. Proceedings of the Fourth Annual Symposium on Computational Geometry, 106–117. https://doi.org/10.1145/73393.73405
Hoffmann, C. M. (1989). The problems of accuracy and robustness in geometric computation. Computer, 22(3), 31–39. https://doi.org/10.1109/2.16223
Hoffmann, C. M., & Juan, R. (1992). EREP An editable high-level representation for geometric design and analysis.
Hoffmann, C. M. (1993). On the semantics of generative geometry representations.
Chen, X., & Hoffmann, C. M. (1995). Design compilation of feature-based and constraint-based CAD. Proceedings of the Third ACM Symposium on Solid Modeling and Applications, 13–19. https://doi.org/10.1145/218013.218021
Hoffmann, C. (1994). Semantic Problems of Generative, Constraint-Based Design; in" Parametric and Variational Design", Hoschek, J. and Dankwort, W. Teubner Verlag.
Chen, X., & Hoffmann, C. M. (1995). Towards feature attachment. Computer-Aided Design, 27(9), 695–702. https://doi.org/10.1016/0010-4485(94)00027-B
Chen, X., & Hoffmann, C. M. (1995). On editability of feature-based design. Computer-Aided Design, 27(12), 905–914. https://doi.org/10.1016/0010-4485(95)00013-5
Capoyleas, V., Chen, X., & Hoffmann, C. M. (1996). Generic naming in generative, constraint-based design. Computer-Aided Design, 28(1), 17–26. https://doi.org/10.1016/0010-4485(95)00014-3
Hoffmann, C. M. (1997). EREP project overview. In CAD systems development (pp. 32–40). Springer. https://doi.org/10.1007/978-3-642-60718-9_3
Hoffmann, C. M., & Joan-Arinyo, R. (1998). On user-defined features. Computer-Aided Design, 30(5), 321–332. https://doi.org/10.1016/S0010-4485(97)00048-1
Hoffman, C. M., & Joan-Arinyo, R. (1998). CAD and the product master model. Computer-Aided Design, 30(11), 905–918. https://doi.org/10.1016/S0010-4485(98)00047-5
Hoffmann, C., & Hopcroft, J. (1985). Automatic surface generation in computer aided design. The Visual Computer, 1(2), 92–100. https://doi.org/10.1007/BF01898351
Hoffmann, C., & Hopcroft, J. (1986). Quadratic blending surfaces. Computer-Aided Design, 18(6), 301–306. https://doi.org/10.1016/0010-4485(86)90091-6Get
Hoffmann, C. M., & Hopcroft, J. E. (1985). The potential method for blending surfaces and corners. Cornell University.
Hoffmann, C., & Hopcroft, J. (1988). The geometry of projective blending surfaces. Artificial Intelligence, 37(1-3), 357–376. https://doi.org/10.1016/0004-3702(88)90060-4
Hoffmann, C. M. (1988). Algebraic curves. In Mathematical aspects of scientific software (pp. 101–122). Springer. https://doi.org/10.1007/978-1-4684-7074-1_5
Bajaj, C. L., Hoffmann, C. M., Lynch, R. E., & Hopcroft, J. E. H. (1988). Tracing surface intersections. Computer Aided Geometric Design, 5(4), 285–307. https://doi.org/10.1016/0167-8396(88)90010-6
Chuang, J.-H., & Hoffmann, C. M. (1989). On local implicit approximation and its applications. ACM Transactions on Graphics (TOG), 8(4), 298–324. https://doi.org/10.1145/77269.77272
Chandru, V., Dutta, D., & Hoffmann, C. M. (1989). On the geometry of Dupin cyclides. The Visual Computer, 5(5), 277–290. https://doi.org/10.1007/BF01914786
Chandru, V., Dutta, D., & Hoffmann, C. M. (1989). On Variable Radius Blending Using Dupin Cyclides.
Chuang, J.-H., & Hoffmann, C. M. (1992). Curvature computations on surfaces in n -space. ESAIM: Mathematical Modelling and Numerical Analysis-Modélisation Mathématique Et Analyse Numérique, 26(1), 95–112.
Hoffmann, C. M. (1993). Implicit curves and surfaces in CAGD. IEEE Computer Graphics and Applications, 13(1), 79–88. https://doi.org/10.1109/38.180121
Várady, T., & Hoffmann, C. M. (1998). Vertex blending: problems and solutions. Proceedings of the International Conference on Mathematical Methods for Curves and Surfaces II Lillehammer, 1997, 501–527.
Hoffmann, C. M. (1990). A dimensionality paradigm for surface interrogations. Computer Aided Geometric Design, 7(6), 517–532. https://doi.org/10.1016/0167-8396(90)90013-H
Hoffmann, C. M. (1990). Algebraic and numerical techniques for offsets and blends. In Computation of curves and surfaces (pp. 499–528). Springer. https://doi.org/10.1007/978-94-009-2017-0_15
Hoffmann, C. M., & Vermeer, P. J. (1991). Eliminating extraneous solutions in curve and surface operations. International Journal of Computational Geometry & Applications, 1(01), 47–66. https://doi.org/10.1142/S0218195991000050
Chiang, C.-S., Hoffmann, C. M., & Lynch, R. E. (1992). How to compute offsets without self-intersection. Curves and Surfaces in Computer Vision and Graphics II, 1610, 76–87. https://doi.org/10.1117/12.135136
Hoffmann, C. M. (1992). On Projections in Geometric Design.
Dutta, D., & Hoffmann, C. M. (1990). A Geometric Investigation of the Skeleton of CSG Objects. MICHIGAN UNIV ANN ARBOR.
Hoffmann, C. M. (1990). How to construct the skeleton of CSG objects.
Hoffmann, C. M. (1992). Computer vision, descriptive geometry, and classical mechanics. In Computer graphics and mathematics (pp. 229–243). Springer. https://doi.org/10.1007/978-3-642-77586-4_15
Dutta, D., & Hoffmann, C. M. (1993). On the skeleton of simple CSG objects. https://doi.org/10.1115/1.2919330
Hoffmann, C. M. (1993). Constrained Surface Computations and Applications in Geometric Modeling. Workshop on Computational Geometry, World Scientific Publishing Co, 175–200.
Hoffmann, C. M., & Vermeer, P. J. (1996). Validity determination for MAT surface representation. Proceedings of the 6th IMA Conference on the Mathematics of Surfaces (IMA-94), Volume VI of Mathematics of Surfaces.
Hoffmann, C. M. (1995). Geometric approaches to mesh generation. In Modeling, Mesh generation, and adaptive numerical methods for partial differential equations (pp. 31–51). Springer. https://doi.org/10.1007/978-1-4612-4248-2_3
Hoffmann, C., & Hopcroft, J. (1987). Simulation of physical systems from geometric models. IEEE Journal on Robotics and Automation, 3(3), 194–206. https://doi.org/10.1109/JRA.1987.1087099
Hoffmann, C. M., & Hopcroft, J. E. (1988). Model generation and modification for dynamic systems from geometric data. In CAD based programming for sensory robots (pp. 481–492). Springer. https://doi.org/10.1007/978-3-642-83625-1_22
Hoffmann, C. M., & Zhou, J. (1991). Some techniques for visualizing surfaces in four-dimensional space. Computer-Aided Design, 23(1), 83–91. https://doi.org/10.1016/0010-4485(91)90083-9
Gatermann, K., Hoffmann, C., & Opfer, G. (1992). Explicit Faber polynomials on circular sectors. Mathematics of Computation, 58(197), 241–253. https://doi.org/10.1090/S0025-5718-1992-1106967-4
Emmerman, P. J., Walrath, J. D., & Winkler, R. P. (1998). Making complex, multidimensional battlefield information intuitive. 21st Army Science Conference, Norfolk, VA.
Hoffmann, C. M., & O’Donnell, M. J. (1979). An interpreter generator using tree pattern matching. Proceedings of the 6th ACM SIGACT-SIGPLAN Symposium on Principles of Programming Languages, 169–179. https://doi.org/10.1145/567752.567768
Hoffmann, C. M., & O’Donnell, M. J. (1982). Pattern matching in trees. Journal of the ACM (JACM), 29(1), 68–95. https://doi.org/10.1145/322290.322295
Hoffmann, C. M., & O’Donnell, M. J. (1982). Programming with equations. ACM Transactions on Programming Languages and Systems (TOPLAS), 4(1), 83–112. https://doi.org/10.1145/357153.357158
Hoffmann, C. M., & ODonnell, M. J. (1984). Implementation of an interpreter for abstract equations. Proceedings of the 11th ACM SIGACT-SIGPLAN Symposium on Principles of Programming Languages, 111–121. https://doi.org/10.1145/800017.800522
Hoffmann, C. M. (1980). Testing isomorphism of cone graphs. Proceedings of the Twelfth Annual ACM Symposium on Theory of Computing, 244–251. https://doi.org/10.1145/800141.804672
Hoffmann, C. M. (1982). Subcomplete generalizations of graph isomorphism. Journal of Computer and System Sciences, 25(3), 332–359. https://doi.org/10.1016/0022-0000(82)90015-0
Capocelli, R. M., & Hoffmann, C. M. (1985). Algorithms for factorizing and testing subsemigroups. In Combinatorial Algorithms on Words (pp. 59–81). Springer. https://doi.org/10.1007/978-3-642-82456-2_5
Galil, Z., Hoffmann, C. M., Luks, E. M., Schnorr, C. P., & Weber, A. (1987). An O (n 3log n) deterministic and an O (n 3) Las Vegs isomorphism test for trivalent graphs. Journal of the ACM (JACM), 34(3), 513–531. https://doi.org/10.1145/28869.28870
Hoffmann, C. M. (1978). Design and correctness of a compiler for a non-procedural language. Acta Informatica, 9(3), 217–241. https://doi.org/10.1007/BF00288883
Hoffmann, C. M. (1980). Semantic properties of Lucid’s compute clause and its compilation. Acta Informatica, 13(1), 9–20. https://doi.org/10.1007/BF00288532
Nyland, L. S., Lastra, A. A., McAllister, D. K., Popescu, V., Mccue, C., & Fuchs, H. (2000). Capturing, processing, and rendering real-world scenes. Videometrics and Optical Methods for 3D Shape Measurement, 4309, 107–116. https://doi.org/10.1117/12.410894
Popescu, V., Lastra, A., & Eyles, J. (2000). Sort-first parallelism for image-based rendering. Proceedings of Eurographics Workshop on Parallel Graphics and Visualization, Girona, Spain.
Popescu, V., Eyles, J., Lastra, A., Steinhurst, J., England, N., & Nyland, L. (2000). The WarpEngine: An architecture for the post-polygonal age. Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 433–442. https://doi.org/10.1145/344779.344979
Nyland, L. S., McAllister, D. K., Popescu, V., McCue, C., & Lastra, A. A. (2000). Interactive exploration of acquired 3D data. 28th AIPR Workshop: 3D Visualization for Data Exploration and Decision Making, 3905, 46–57. https://doi.org/10.1117/12.384883
Nyland, L., McAllister, D., Popescu, V., McCue, C., Lastra, A., Rademacher, P., Oliveira, M., Bishop, G., Meenakshisundaram, G., Cutts, M., & others. (1999). The impact of dense range data on computer graphics. Proceedings IEEE Workshop on Multi-View Modeling and Analysis of Visual Scenes (MVIEW’99), 3–10. https://doi.org/10.1109/MVIEW.1999.781077
McAllister, D. K., Nyland, L., Popescu, V., Lastra, A., & McCue, C. (1999). Real-time rendering of real world environments. Eurographics Workshop on Rendering Techniques, 145–160. https://doi.org/10.1007/978-3-7091-6809-7_14
Benes, B. (1997). Visual Model of Plant Development with Respect to Influence of Light. In D. Thalmann & M. van de Panne (Eds.), Computer Animation and Simulation ’97 (pp. 125–136). Springer Vienna. https://doi.org/10.1007/978-3-7091-6874-5_9
Benes, B. (1996). An efficient estimation of light in simulation of plant development. In R. Boulic & G. Hégron (Eds.), Computer Animation and Simulation ’96 (pp. 153–165). Springer Vienna. https://doi.org/10.1007/978-3-7091-7486-9_11
Benes, B. (1998). Skylight approximation for simulation of plant development. Proceedings. 1998 IEEE Conference on Information Visualization. An International Conference on Computer Visualization and Graphics (Cat. No. 98TB100246), 146–150. https://doi.org/10.1109/IV.1998.694212